Blocky Curve 3 - Thwump Spiral
Author | chume14 |
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Tags | action author:chume14 blocky chume rated spiral thwump |
Created | 2009-01-05 |
Last Modified | 2009-04-12 |
Rating |
5 by 44 people.
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Map Data | |
Description | The things I like most about this map is that you get to see the spiral from 3 different angles when you run underneath it and also the end getting to the door is not too tricky it you play it right but there are many ways to do it. So I guess this it the 3rd in what has unwittingly become a series. Used the same program as before replacing 1s with 8s and ! with ,1! if you follow that if you don't no worries. It was very laggy and to similar with the whole curve though as well as probably impossible though so I downsized and tried to make a decent map out of it. It shouldn't be too laggy now.
If you haven't seen the precursors to this they explain a lot so here they are will update this as and when. The series so far Blocky Curve [nmaps.net] 2 - Spiral [nmaps.net] 3 - Thwump Spiral [nmaps.net] 4 - Two Face [nmaps.net] 5 - Mobius [nmaps.net] no. 13 |
Other maps by this author
Comments
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2009-07-31
although
there aren't as many thwumps as bounce blocks in part 2 of the series, this is even better
amazing thwump effect, just like a ceiling out of coming down...
no big question, 5/5
amazing thwump effect, just like a ceiling out of coming down...
no big question, 5/5
2009-04-07
This is soo cool
But a bit to much lag :(
2009-03-10
Its really funny
because my computer lags and the thwumps change shape when they go back up
2009-02-19
stuck!
!
Demo Data |
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:)
:)
2009-02-01
5aved, all of the blockys
:DDDDDDD
2009-01-23
this is great
4aved
2009-01-16
great curves man
5.5
2009-01-12
coolaved
and a cool demo
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2009-01-08
Hmm Why Does Everyones Computer
Allways Lag on a Map that Would Have Absolutely No Lag lol its rediculus ,, No Lag Here
2009-01-06
Man oh man
I despised all movement within the tiles. It wasn't fun at all to me and it took a really long time to go anywhere. It's a shame for me because, as comments have highlights, the thwump spiral is some of the coolest shiznit ever. No lag here, boys :D
2009-01-06
Watching it load is cool
And maxson is right: Moving blindly through the lag-storm is awesome. 5aved for the amazing looks, concept, and well, everything. I await #4!
2009-01-06
5/5
It's so much fun seeing the thwumps looking like they moved places when you run underneath them. lol
2009-01-06
Wow,
Fun! and very crazy! haha
Demo Data |
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2009-01-06
You know what's really fun?
Trying to actually play the level while the thwumps are moving: it's so cool to try and blindly move around at 1338 ms/f XD 5aved
2009-01-06
just....
epic
2009-01-06
If this didn't lag.
It would be one of my favourite maps ever.
2009-01-06
You really
have something going for yourself with these spirals. Each map like this you do is much better than the previous. I hope the series continues. 5aved.
And I wanted to try something:
[URL=YOUR_LINK_HERE]CLICKABLE_TEXT_HERE[/URL]
[URL=YOUR_LINK_HERE]CLICKABLE_TEXT_HERE[/URL]
2009-01-05
or not
nevermind, just use what riobe put =]
2009-01-05
oh...haha
forgot that would happen when i used the brackets...yes, i mean ""...i hope this one works
2009-01-05
Very Nice
made a good looking curve in an enjoyable, fun map. This is an excellent map, although the curve messes up after the first drop. 5/5! great work. love the tileset and the money blocks!
2009-01-05
Genius
design, but WAY too hard for me.
2009-01-05
When hoohah says ""
He means [
2009-01-05
to make a link:
(url=link)what you want the link to say(/url)
or
(url)link(/url)
except replace the "()" with ""
or
(url)link(/url)
except replace the "()" with ""
2009-01-05
O_o
Most of the thwumps don't return to their original position once you run under them, but they do continue moving from the original spot once you run under them again.
...
...And then they return to those weird positions again.
...
...And then they return to those weird positions again.
miststalker06
Looks so cool when they overlap.