Isomorphism
Author | Nexx |
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Tags | action author:nexx metanet playable rated rocket simple |
Created | 2009-01-05 |
Last Modified | 2009-01-05 |
Rating |
3 by 14 people.
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Map Data | |
Description | Rework of M&R's (Metanet's) 13-0: Acrophobe. I always disliked how they used drones on those platforms, so here's a rework that I made several months ago. |
Other maps by this author
Comments
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2009-02-14
Kind of fun.
Cheating really wasn't that hard.
I just did it twice in a row.
Though I guess it makes AGD quite a bit more annoying to get.
AGD-1:
I just did it twice in a row.
Though I guess it makes AGD quite a bit more annoying to get.
AGD-1:
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2009-01-18
AGD
fastest I think...
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2009-01-10
...
...5/5...:D...
...fastest AGD...Road_rage thats no AGD just to let you know...
...fastest AGD...Road_rage thats no AGD just to let you know...
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2009-01-05
It's definitely functional
But not much else. Fun for a while tho, so I'll give it a 3.
2009-01-05
erm
"You're talking about the actual door placement, right? And what's bad is simply that it's cheatable? Did you try cheating it? Because I sure did, and I couldn't do it."
Mostly it just looked ugly. I forgot to mention that. My bad. I really hate when stuff looks messy in simple maps. As maps get more complex, it doesn't matter as much.
Just not my cup of tea.
Mostly it just looked ugly. I forgot to mention that. My bad. I really hate when stuff looks messy in simple maps. As maps get more complex, it doesn't matter as much.
Just not my cup of tea.
2009-01-05
Heh..
The rocket was nice, and the floorguards were ok, but it wasn't really exciting is all.
3.
3.
2009-01-05
And my computer is obviously being laggy
my apologies for this triple post.
2009-01-05
slow agd
honestly, I find this more boring than the original, and I didn't like the original.
1. Hated the rocket. Poor choice of enemy, in my opinion. Good placement, but poor enemy.
2. The door. Not the exit, but the one you need to get a switch to make it disappear. You know. No. Not good. In fact, bad. Horrible. I probably didn't even need to get it, but whatever.
2/5, below average.
Take my advice however you will.
1. Hated the rocket. Poor choice of enemy, in my opinion. Good placement, but poor enemy.
2. The door. Not the exit, but the one you need to get a switch to make it disappear. You know. No. Not good. In fact, bad. Horrible. I probably didn't even need to get it, but whatever.
2/5, below average.
Take my advice however you will.
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2009-01-05
slow agd
honestly, I find this more boring than the original, and I didn't like the original.
1. Hated the rocket. Poor choice of enemy, in my opinion. Good placement, but poor enemy.
2. The door. Not the exit, but the one you need to get a switch to make it disappear. You know. No. Not good. In fact, bad. Horrible. I probably didn't even need to get it, but whatever.
2/5, below average.
Take my advice however you will.
1. Hated the rocket. Poor choice of enemy, in my opinion. Good placement, but poor enemy.
2. The door. Not the exit, but the one you need to get a switch to make it disappear. You know. No. Not good. In fact, bad. Horrible. I probably didn't even need to get it, but whatever.
2/5, below average.
Take my advice however you will.
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2009-01-05
For the sake of being different
I like this route
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2009-01-05
Very simple
I liked how the rocket was a constant threat.
4.5
4.5
Ferox