Frozen N
Author | Disarray741 |
---|---|
Tags | author:disarray741 dota unrated |
Created | 2008-12-23 |
Last Modified | 2008-12-23 |
Rating | 3 more votes required for a rating. |
Map Data | |
Description | Survival map |
Comments
Pages: (0)
2008-12-23
a few
good map-makers you may want to have a look at. Type author: then the authors name in the search box in the top right of the screen :) The map-makers are:
fingersonthefrets
astheoceansblue
tktktk
Brickman
Lucidium
Xaelar
maximo
Good luck on future maps ond try to keep them as original as possible!
fingersonthefrets
astheoceansblue
tktktk
Brickman
Lucidium
Xaelar
maximo
Good luck on future maps ond try to keep them as original as possible!
2008-12-23
what the hell lol!
better. Don't spam gold that much. Don't have to place traps around drones to make them not move. There's a easier way :)
Think carefully about ob placement and as a begginer. Make your maps as good-lookin' as possible ;)
3 as it is actually your 3rd map
Think carefully about ob placement and as a begginer. Make your maps as good-lookin' as possible ;)
3 as it is actually your 3rd map
Shadowfury
As rikaninja said, instead of placing doors around the drones, change the third value of their code to a NaN'd number, such as 9. That makes the drone stay still.
Example/elaboration:
A drone, without any appends on it, has a code which looks like this:
!6^x,y,pathID,special,dronetype,direction!
So for a drone that stays still, the code would be:
!6^x,y,9,special,dronetype,direction!