NUMA

Of Moons, Birds And Monsters

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Author blackwhite
Tags action author:blackwhite blackwhite featured playable rated
Created 2008-12-13
Last Modified 2008-12-13
Rating
4
by 21 people.
Map Data

Description blackwhite - mgmt

This map was featured on 2009-01-12

Of Moons, Birds and Monsters is the type of map that takes a little patience to beat, but remains fun throughout that period. It doesn’t have many enemies (two rockets, one gauss, and nine scattered mines), but those enemies provide a truly fun and simplistic challenge. The tileset is slightly awkward to maneuver on, but that’s actually a good thing: it makes the enemies that much more dangerous and effective. The best part is the finish: you have reached the exit high in the sky, at the top of the world. — maxson924

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Comments

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After all this time

an AGD
Demo Data

has anyone used

electric feel the youth or weekend wars? good titles so :P
it makes things so much less interesting
Are not exactly considered "minimal enemies" either.

And the review...

was good too. Solid first, Maxson. It really described the map well.

Ace_Of_Spadez:

A featured map really isn't the place to ask for help with the level editor. Check out the forums [forum.therealn.com] for help with Ned and pretty much anything else.

As per the map: Beautiful. I went into it not too excited by the look of it, thinking it would be really awkward, but there's some serious flow to be had if you get into the right route. Gold placement was spectacular, as was the left-side rocket and mines. I didn't like the top as much, because it detracted from the flow of the map a lot, and the ending was just not great. But the rest was just lovely. Without that top bit, this would be a 5, but I'm giving it a 4.5/5 down.
the one way wasn't necessary, the irregularly placed gold look bad, and the trapdoors were in the way. a drone would've been very good in the trigger area. overall a 4.

faster un-fbf'd agd.
Demo Data

AGD

Holy Christ that was intense. Awesome enemy placement.

5aved.
Demo Data

hmmm

i just joined this whole thing and im sorta a noob well i beat the game but i dont know how to make a level can somebody plz help??? also can u play other pplz lvls???

agreed with jackass.
nice feature.

deservesthe feature

nice review maxson, unlike many you actually talk about...the map!

sometimes i wonder about PALEMOON.
I liked the map, the first jump was brilliant, and the gauss section was really good.
The awkwardnes on some of the tiles spoilt it for me though.
Still, I had fun playing it so 4/5
Demo Data

thanks

and thank you for the good feature, maxson!
I really like your maps, gj with the feature!

It wasnt MY map

But I'm willing to forgive that for now.

*jokes*
Was centered around the map, and discussing balanced points to come to a conclusion. Keep going, you'll go far.

Wow 5aved

I liked the gauss part the best.

Loved the simplicity! 4.7/5^
fantastic tileset and construction, i loved how you had to unlock the door to go through even though the top is open air.

not too awkward, either, you simply just jad to think ahead a little.

nice!
There really was a nice flow, and it took some work to figure it out.

4

Meh

I found it incredibly awkward to play., Felt like the worst of losttortuga.

Great Map

ALl you really had to do was clean up the objects a tad and it would have been perfect.

I enjoyed the rocket dodging and to me it had sort of a flow
Great Work on this map 4/5

IMO i dont usually advertise but can you rate my latest? i got booted of the hot maps a while a go due to yahoozys spam. Sorry

Agreed with both

And it's a great tileset for the title. 5aved and userleveled.

Really nice

The first section provided an excellent difficulty curve, and it certainly makes a change from your usual maps in styling. Really well polished, 4.

great map with many close calls at rovket dodging and perfect enamy placement. 5aved.