απόμερος
Author | Erik-Player |
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Tags | action all-gold author:erik-player rated retile thwumps |
Created | 2008-11-27 |
Last Modified | 2008-12-02 |
Rating |
4 by 6 people.
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Map Data | |
Description | Me and riobe did a re-tile of eachother's map since I didn't get to enter the contest. ^_^ I re-tiled Riobe's map. http://nmaps.net/144848 [nmaps.net] He is done with mine but hasn't submitted it yet. Just a simple all-gold map. RCE. |
Other maps by this author
Comments
Pages: (0)
2008-12-07
Well along comes the nay-sayer
The length combined with the low threat of the mines and thwumps made this a little too uninteresting for me. I mean, it's not that the thwumps and mines aren't dangerous, but it seems like they're placed more to slow you down. They get in the way, but they're easy to maneuver around. It does have some interest to it, but not enough, IMO. 2/5
AGD:
AGD:
Demo Data |
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2008-12-03
Heh heh
Nice, surprised you made this work. 4
2008-11-27
Like
what you did with the objects. You turned a linear map into a non-linear very nicely.
4aved.
4aved.
2008-11-27
Hmm...
I feel the objects I gave you now were a little harsh...
Still, I like how multipath this is.
Still, I like how multipath this is.
Erik-Player
AGD