Face Down
Author | Kaylab |
---|---|
Tags | author:kaylab medium unrated |
Created | 2008-11-23 |
Last Modified | 2008-11-23 |
Rating | 3 more votes required for a rating. |
Map Data | |
Description | DED to legolegolego for telling me how to use launchpads to teleport ;P
enjoy |
Other maps by this author
Comments
Pages: (0)
2008-11-25
but its true
;_;
2008-11-23
atr summed it up.
decent tiles for the most part, though some areas were ugly.
gameplay was good, though you made it too easy in parts and awkward in others.
3.5 up this time.
gameplay was good, though you made it too easy in parts and awkward in others.
3.5 up this time.
first of all, mustardude, complimenting yourself like that is kinda weird.
to start, the tiles are nice, especially directly below the exit, but 8s in curves are kinda ugly.
hm. the tele does nothing, and the trapdoor at the start does nothing. mines are placed very boringly in lines.
gameplay is pretty good. after getting the exit switch, i was expecting a jump off of the tiles stuck to the wall, which i think i would have preferred to the trapdoors. sort-of multi-path in the area before the exit.
you're gonna keep getting better.
3.75
to start, the tiles are nice, especially directly below the exit, but 8s in curves are kinda ugly.
hm. the tele does nothing, and the trapdoor at the start does nothing. mines are placed very boringly in lines.
gameplay is pretty good. after getting the exit switch, i was expecting a jump off of the tiles stuck to the wall, which i think i would have preferred to the trapdoors. sort-of multi-path in the area before the exit.
you're gonna keep getting better.
3.75
2008-11-23
You've made
a transformation from shitty mapmaker to good mapmaker (like me)
CONGRATZ!
CONGRATZ!
nDEAVOUR
Favourited, i never knew about this map