pepertual motion
Author | psychosomaticdragon |
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Tags | author:psychosomaticdragon dda rated |
Created | 2005-09-30 |
Rating |
4 by 27 people.
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Map Data | |
Description | this is my first map. i decided that i hate the way other dda's overuse stuff, so this dda relies on just the map itself for propulsion (it uses gold delay to prove that it is pepertual) |
Comments
Pages: (0)
2006-02-03
:(
I didnt like it very much Good idea Though!)
2005-11-03
HOLY CRAP
I HAVE NO CLUE WHAT YOU ARE TALKING ABOUT, PERPETUAL WITH JUST GROUND!!!!
THIS ROXORZ
THIS ROXORZ
2005-10-25
Cool
Very cool DDA (and a very minimalist one at that) but it became boring after a while, maybe there should have been less gold. 4.5
2005-09-29
excuse me...but,
i'd like to be cited. you started with my tileset. thank you.
http://numa.notdot.net/map/14162
http://numa.notdot.net/map/14162
2005-09-29
haha
That was great. I might take the exit switch out and leave it running for a while and see if he keeps going.
2005-09-29
Cool.
Never seen this done before. On application of velocity is enough to keep the ninja going indefinitely, despite friction, air-resistance, and gravity.
A true example of perpetual motion--in Flash form.
A true example of perpetual motion--in Flash form.
2005-09-29
Well...
It got pretty boring. I'm sure I saw this somewhere before...but Happy Map Making! :)
McFizzle
this is awesome