NUMA

pepertual motion

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Author psychosomaticdragon
Tags author:psychosomaticdragon dda rated
Created 2005-09-30
Rating
4
by 27 people.
Map Data

Description this is my first map. i decided that i hate the way other dda's overuse stuff, so this dda relies on just the map itself for propulsion (it uses gold delay to prove that it is pepertual)

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this is awesome

but the loop lasts a little too long.

:(

I didnt like it very much Good idea Though!)

5\5

COOL EFFECT

HOLY CRAP

I HAVE NO CLUE WHAT YOU ARE TALKING ABOUT, PERPETUAL WITH JUST GROUND!!!!
THIS ROXORZ

cool

cool loop... what about making a longer map of it

Cool

Very cool DDA (and a very minimalist one at that) but it became boring after a while, maybe there should have been less gold. 4.5

heh

i tried with a laser drone... it was boring. either the laser killed him or he teleported right through the laser.

OMG!

Your first map was a DDA! Gawd, yer good!

next time, put in a lazer drone.

boring

but impressive. you should have done something with it

very sorry

srry, the first propulsion came from wjbranson's map. the rest was raw construction tho

excuse me...but,

i'd like to be cited. you started with my tileset. thank you.

http://numa.notdot.net/map/14162

haha

That was great. I might take the exit switch out and leave it running for a while and see if he keeps going.

Cool.

Never seen this done before. On application of velocity is enough to keep the ninja going indefinitely, despite friction, air-resistance, and gravity.

A true example of perpetual motion--in Flash form.

Awesome loop..

Well...

It got pretty boring. I'm sure I saw this somewhere before...but Happy Map Making! :)