More minimalism!
Author | Meta_Ing |
---|---|
Tags | action author:meta_ing minimalistic puzzlish rated |
Created | 2008-10-20 |
Last Modified | 2008-10-20 |
Rating |
4 by 5 people.
|
Map Data | |
Description | Two exits - one for speedruns, and one for regular completions. AGD requires skill. There is an easier and slower way for the speedrun door, and a (little bit) harder and faster way. Same goes for getting down to the bottom without setting off the trapdoors.
Unlike my last map, you don't need to know any special skills to actually complete it. |
Other maps by this author
Comments
Pages: (0)
2008-11-06
these maps are really frustrating
yet fun, 4/5 for concept
2008-10-20
Eh
Average AGD
Demo Data |
---|
2008-10-20
AGD on NReality
Its pretty slow. However I beat you in speedrun by 8 frames.
2008-10-20
same for me...
is it even possible, once you've jumped down to get the gold, to jump through those two parallel rows of mines? i'd love a demo...
2008-10-20
I get...
how to get down through the gold without dying... But I'm not quite sure how to actually get out to do anything else one down there... O__o
'speed'run demo: (Seriously slow... Watch a sub 400 pop up.)
'speed'run demo: (Seriously slow... Watch a sub 400 pop up.)
Demo Data |
---|
2008-10-20
good nevertheless
%
Meta_Ing
My demo