A New Beginning
Author | Erik-Player |
---|---|
Tags | action author:erik-player playable rated |
Created | 2008-09-07 |
Last Modified | 2011-10-17 |
Rating |
4 by 19 people.
|
Map Data | |
Description | Sorry to everyone who could not pull off the tricky jump.
You can find the version with the trap door here. [pastebin.com] The map (mainly was) based of teloportation but it broke down and I have only two teloporters left in the level itself (if you can think of anything that's really based of this level please note). Thought it turned out great And hope you like it. RCE ;D *Edit* Trapdoor now gone |
Other maps by this author
Comments
Pages: (0)
2008-10-11
can't get the key
4/5
2008-10-11
can't get the key
4/5
2008-10-07
Can't get the key :(
tricky jump :(
2008-09-29
sorry! lol
:)
2008-09-29
oh yeah and
FAVED!!
2008-09-29
holy fuck!!
i love it!! i love you! i love every thing about the anything including this map(which includes you) this is amzing!! i wish i could kill you and take credit for this map!! jk but this is amazing!! no lie!! hahaaha!! i really love this map, did you know? 55555555/555555555
2008-09-21
this is what a 5 map should be
fun, engaging, addictive, flowing, and generally awesome. great map.
2008-09-19
oooh,
collabing with Riobe now? Cool, he's good to collab with exept for we haven't come up with anything for over a month now scince we had decided to collab, (no offence to him) maybe we should colab sometime if you want.
2008-09-13
i like this map
.
2008-09-11
the things I didn't like
1:gold next to rocket w/ mines
2:the fact that you have to cornerjump to get the key
besides that it was good, not great, but good 4/5
2:the fact that you have to cornerjump to get the key
besides that it was good, not great, but good 4/5
Yeah. Still only a four because I thought there could be some better use of the empty spaces.
2008-09-08
Oh I see
In (someone)'s demo they just did a wall jump from the left. Reverse corner jump does seem better, even if it isnt any easier :p
2008-09-07
Hmm
I assume the trapdoor was for the exit switch... the jump is just too hard without it and requires an awkward perfect jump thats miles harder than anything else on the map... I would put it back in but have the button somewhere out of the way, so the fastest agd people will go without it but others can still complete
2008-09-07
Its alrite
Good use of mines. 4.
2008-09-07
good
4 by the way
2008-09-07
wow
my comments have been without actually seeing yours, because my computer hasn't refreshed. they made sense, though. weird.
2008-09-07
i liked this
but there was no need for the bottom trap door. taking it out makes the map somewhat harder, and therefore more interesting.
isaacx
i know