NUMA

Inverse III: Enter the Sphinx

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Author Splinter
Tags action author:splinter dda inverse minejumper puzzle rated
Created 2008-09-05
Last Modified 2008-09-10
Rating
3
by 8 people.
Map Data

Description 4 way 4 gametype inverse map. They said it couldnt be done. I PROVED THEM WRONG.
*ahem*
LISTEN CAREFULLY: First section is a DDA so just wait till you hit the teleporter. Second is a minejumper, let me know if you think its too hard. Third is a puzzle map (your basic one-way busting affair). Fourth is a classic action map leading to the exit.
PLEASE let me know what you think, the DDA at least I have never tried before so comments and criticisms are much appreciated. Also I tried to make the teleporters more robust this time though the first can still kill you (except you Darn't Doing Anything, of course :)), so just let me know if the others give you any trouble.

Rate, Comment, Enjoy

PS: lower left/right looks kinda sphix-ish, hence the name. Could also be a gun :p

Other maps by this author

Thumbnail of the map 'In Gold We Trust!' Thumbnail of the map 'Inverse (Tileset)' Thumbnail of the map 'Inverse I: The Ugly' Thumbnail of the map 'Obvious Inspiration' Thumbnail of the map 'B-Movie' Thumbnail of the map 'Inverse II: The Abandoned Lighthouse'
In Gold We Trust! Inverse (Tileset) Inverse I: The Ugly Obvious Inspiration B-Movie Inverse II: The Abandoned Lighthouse

Comments

Pages: (0)

The rest was iffy. 3\5

huh?

4 me it only goes in to 1 room and in the second one it stops completely. sorry but it sucks
There's a lesson waiting.

pretty good

the dda was awesome, but the rest, below average. 3/5
I'd put the DDA last or not at all... that way you dont have to watch it every time you die

If I were u

Id have put the minejumper section last rather than first after the dda. Then the difficulty spike comes later. Still good, Ill give it a 4 now.

Also fixed the floorguard, though noone had gotten that far yet :p

Also just made the last button in the minejumper section easier to get. I think it would have been ok if this was just a minejumper map, but as it is it could do with being slightly easier

Ok

I made it stupidly easy, you dont even need the 8 tile now

Yes?

I can make it easier though, gimme a sec

Ok

Already made the minejumper easier (jump off bounce and off one-way). And thanks for comments about DDA :D I actually built the puzzle first, then minejumper, then action and left the DDA till last and just did the best I could with the space available :p tbh Im pleased with how it came out
If Im being honest, That is the best dda Ive ever played tho. :P

I like the DDA

but it was too closed and not many close calls but I like how you fit it into a small area and still be decent. Chances are you built the DDA first then made other maps around it. I cant get past the minejumper so... NR atm.