La Vie En N
Author | UndeadPie |
---|---|
Tags | author:undeadpie dda rated rockets |
Created | 2008-08-24 |
Last Modified | 2008-08-24 |
Rating |
4 by 18 people.
|
Map Data | |
Description | This got quite long and it only contains rockets, RCE =) |
Other maps by this author
Comments
Pages: (0)
2009-03-03
this is what i meant to have:
amazing!!!
but...lagggggy. sry. 5 anyway.
btw, can you please, PLEASE, look at my maps?
If yes,
my DDAs [nmaps.net]
my actions [nmaps.net]
my teleporters [nmaps.net]
and, last but not least, my funhouses [nmaps.net]
but...lagggggy. sry. 5 anyway.
btw, can you please, PLEASE, look at my maps?
If yes,
my DDAs [nmaps.net]
my actions [nmaps.net]
my teleporters [nmaps.net]
and, last but not least, my funhouses [nmaps.net]
2009-03-03
oooh...crap.
just meant to put "amazing" in bold, italics, and underlinment.
2009-03-03
The map?
It...was...amazing!!!
but...lagggggy. sry. 5 anyway.
btw, can you please, PLEASE, look at my maps?
If yes, my DDAs [nmaps.net]
my actions [nmaps.net]
my teleporters [nmaps.net]
and, last but not least, my funhouses [nmaps.net]
but...lagggggy. sry. 5 anyway.
btw, can you please, PLEASE, look at my maps?
If yes, my DDAs [nmaps.net]
my actions [nmaps.net]
my teleporters [nmaps.net]
and, last but not least, my funhouses [nmaps.net]
that is some extremely construcive critisism.
2008-08-27
WOW
IM IMPRESSED
2008-08-26
Excellent.
5
Here's the rest of the comment:
There is a gauss in the map, you know. (You said that there's only rockets in the description)
The gauss was used pretty well near the beginning, but later in the DDA, it played less and less of a role, especially when you had the trapdoor almost right next to it, which severely limited its firing arc. After the first half or so of the DDA, it didn't create enough really exceptional close calls.
You also ran away from the rockets more than was necessary - although it doesn't seem like that at first, if you look at it carefully, there are a lot of moments when you were just running away from the rockets when you could've turned around and gotten more close calls and more excitement.
Also, you should've ended the DDA a little bit earlier, because the last few bits were rather uneventful.
Overall, very good. We need more DDAs of this sort of quality.
There is a gauss in the map, you know. (You said that there's only rockets in the description)
The gauss was used pretty well near the beginning, but later in the DDA, it played less and less of a role, especially when you had the trapdoor almost right next to it, which severely limited its firing arc. After the first half or so of the DDA, it didn't create enough really exceptional close calls.
You also ran away from the rockets more than was necessary - although it doesn't seem like that at first, if you look at it carefully, there are a lot of moments when you were just running away from the rockets when you could've turned around and gotten more close calls and more excitement.
Also, you should've ended the DDA a little bit earlier, because the last few bits were rather uneventful.
Overall, very good. We need more DDAs of this sort of quality.
2008-08-24
Well,
it's better than anything I can make XD I think it had a few nice close calls, and the use of propellage throughout the level is excellent, but it just doesn't appeal to me as much as other DDAs. 3.5 but i'll round up.
2008-08-24
Meh
Not that great. Pretty uneventful, not a lot of exciting close calls. Most of the elements of this have become the standard for DDA's nowadays. 2/5
Break away from the norm! Conceptualise, invent and innovate! You've got the potential, you just need to think laterally.
Break away from the norm! Conceptualise, invent and innovate! You've got the potential, you just need to think laterally.
2008-08-24
You should make
One of those super hectic rocket/chaingun DDAs. That would blow my mind.
2008-08-24
It has been too long
since I saw a DDA like this. 2884 frames. I congratulate you on your patience. plenty of close calls, good knowledge of propulsion. He didn't write the book on DDA's, that was Clifty. Still, worth a 5 from me
2008-08-24
Very nice
Very very nice. It got quite boring near the end, but it was fun to watch none the less. =D
2008-08-24
incredible
this guy wrote the book on DDAs, how can you be that good? 5/5
2008-08-24
5/5
Thankfully the rockets didn't clump together. Veryyy nice.
2008-08-24
5aved
dda near-perfection
MattMaster
@#$%@#$%@#$%@#$%@#$%@#$%@#$%@#$%!!!!!!