Difficulty Controller
Author | hellslayer |
---|---|
Tags | author:hellslayer test unrated |
Created | 2005-09-12 |
Rating | 3 more votes required for a rating. |
Map Data | |
Description | Im taking this idea as a copy right :P
Ok im just trying to see if this idea works(if it has ben used already tell me) At the beggining you have 5 open spaces at the top... The closer the space to the gold the harder! Jump to the space above the gold to start playing! |
Comments
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2005-09-12
Its been used before
In a map called calibrate i belive
2005-09-12
Kinda Nice
Neat idea with the scaleable difficulty. The problem with this idea is that trapping things in doors tends to make them behave erratically at first, making each room impossible to time because you have no idea when the trapped enemies will start shooting; it's almost random.
Maniak
Yes.
http://numa.notdot.net/browse?category=&author=Saiden&name=Difficulty&sort=created&order=desc&count=10