New DDA!!!
Author | Hund |
---|---|
Tags | author:hund dda great multi-enemy non-playable rated teleport |
Created | 2008-08-14 |
Last Modified | 2008-08-15 |
Rating |
3 by 7 people.
|
Map Data | |
Description | here it is: the multi-enemy dda.
it took loooooooooong time to create but now it´s finished. please rate and commen. hope u like it. now i know that the map is really not working very well, so this is the working map. http://nmaps.net/135148 |
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Comments
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2008-08-17
MAD
this is heaps good.
i made it all the way
dunno what all the other people were messing up on
i made it all the way
dunno what all the other people were messing up on
2008-08-15
trick question,
hope u like it? of course i like it! it doesnt work all the way tho. i tried about 5 times and i still died about 20 seconds into it like everyone else. awesome still and if u made the rest work i would give u a 5/5. keep up da good work.
~J3ZZA~
~J3ZZA~
2008-08-14
When you create a DDA with chainguns,
always press 1 before testing or playing it (especially while testing it - if you don't do so before testing it, pressing 1 won't work after you submit it) in debug mode to record a new demo. Chainguns behave differently if you start on a different frame, so if you don't press 1, it may or may not work depending on what frame you start on.
I think that's what happened here, but so far I haven't gotten it to work.
From what I've seen of it so far, you shouldn't have put so many trapdoors that are only used to block stuff.
I think that's what happened here, but so far I haven't gotten it to work.
From what I've seen of it so far, you shouldn't have put so many trapdoors that are only used to block stuff.
2008-08-14
Nah...
This wasn't workin for me. He dies 20 seconds into it, and there wasn't that much close calls to begin with. 2.5
teraza
faster