Tapestry
Author | Tempus_Fugit |
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Tags | action author:tempus_fugit rated rockets |
Created | 2008-08-13 |
Last Modified | 2008-08-13 |
Rating |
4 by 8 people.
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Map Data | |
Description | I'm really proud of this map. It's nothing complex, just plain fun. It's pretty easy, so I'm gonna offer a ded to the fastest completion. And if Msyjsm gets it, I'll have to kill someone... Hope you enjoy! |
Other maps by this author
Comments
Pages: (0)
2008-08-14
Nice ascension, Meta_Ing
Much faster and easier than my previous way. Faster AGD included, of course :)
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2008-08-14
Nevermind
He doesn't get all the gold and the switch in under 700 frames... Still, he does get it faster than me, and it's probably enough to beat me by ~100 frames.
2008-08-14
Fastest AGD
There's a main difference between my and msyjsm's runs: I get all the gold and exit switch more slowly than he does, but get up to the top faster; he gets all the gold and exit switch faster, but gets to the top more slowly.
Still, that jump to the top makes a difference... Now if only I could get the gold and switch in under 700 frames...
Still, that jump to the top makes a difference... Now if only I could get the gold and switch in under 700 frames...
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2008-08-14
I
haven't forgotten about this or anything...
I can get all the gold, I just haven't gotten back up yet... >_<
I can get all the gold, I just haven't gotten back up yet... >_<
2008-08-13
AGD
The one-ways are used perfectly, and the rocket adds a great challenge. The best part is getting back up to the door once you've hit the switch.
5aved.
5aved.
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2008-08-13
Completion, huh?
This could be faster, but it has some sweet rocket dodging in it. I'll rate once I play a bit more.
As far as the deds go, I'd honestly be happy with anything, but if I had to choose a defining characteristic, small levels would be nice, since I love your more diminutive maps. But you can do whatever you want...and don't worry about getting them done super-fast, I'm a patient guy.
As far as the deds go, I'd honestly be happy with anything, but if I had to choose a defining characteristic, small levels would be nice, since I love your more diminutive maps. But you can do whatever you want...and don't worry about getting them done super-fast, I'm a patient guy.
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2008-08-13
damn
Evil one-way placement, way too hard for me to AGD. I love how one rocket can give you so much difficulty though.
2008-08-13
Looks like a fun challenge
But I don't have time to play it tonight so I'll favorite this for tomorrow as well.
2008-08-13
AGD
:) i love it.. good challenge here 5/5
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shortshift
This is