Prison Break
Author | blackson |
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Tags | action author:blackson cac rated |
Created | 2008-07-20 |
Last Modified | 2008-07-20 |
Rating |
4 by 8 people.
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Map Data | |
Description | For the Conceptual Contest. Playtested the hell outa this. There's flow, you just gotta find it.
This concept is not "new" I've seen it in two maps on NUMA. One of which I was apart of.. |
Other maps by this author
Comments
Pages: (0)
2008-07-21
Sdll properly conceptualise.
There are plenty of things yet to be done, even without nreality. Play with thwumps, they're a hive of innovation.
2008-07-21
@mintnut
I was conceptualizing because it was a cheap ass way to get myself into the competition. I agree by the way.
and maybe the trapdoors didn't make you lose, just make it harder
2008-07-20
The problem is
it could have been done with mines, and probably have felt nicer for it. There's no point in conceptualising unless it gives you something you didn't have before.
2008-07-20
Trapdoors as 'mines'
have been used countless times in the past, but I've not seen them used in such a fresh way before.
The map iteslf is very bland, it feels a shame the concepts been used here.
The map iteslf is very bland, it feels a shame the concepts been used here.
2008-07-20
crap, i was using this in a really cool map
...
2008-07-20
AGD attempt..
the more i play this map the more i love it.. the tileset, gold placement, bounceblock placement everything is just perfect and complements each other very nicely..
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2008-07-20
Completion..
4/5
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2008-07-20
Well = \
They might as well be mines.
2008-07-20
i found it this far...
awesome map
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blackson
I was