NUMA

Chased

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Author bob21
Tags author:bob21 chased dda easy fun missile unrated
Created 2008-07-01
Last Modified 2008-07-01
Rating 1 more votes required for a rating.
Map Data

Description My first attempt at a DDA, but it's just a play-around until I design a proper one. Enjoy =]

Other maps by this author

Thumbnail of the map 'SUPER HAPPY FUN SLIDE!' Thumbnail of the map 'Eye of the storm' Thumbnail of the map 'Mt Crumpet' Thumbnail of the map 'TARDIS' Thumbnail of the map 'Enter the volcano' Thumbnail of the map 'Tower in the pit'
SUPER HAPPY FUN SLIDE! Eye of the storm Mt Crumpet TARDIS Enter the volcano Tower in the pit

Comments

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Demo Data
read the title.=D

Oh dear,

Anthony i never thought that your levels would suck so much that someone else would make one to show you how i should be :P lol don't worry mine aren't any better either :P

Chased 2 - response

Okay, sorry if this similar to a previous map created by any other user(s), but I can assure you that this one was made from completely original ideas. I didn't copy any DDA's that I've seen before =]

Chased 2

I created this to help anyone who needed buffing up a DDA. I realize that I still have lots of launchies but its to keep in style of "Chased"

http://nmaps.net/129562

Launchies

Try lowering them down, even if you only use them, in this one you could cut them in at least half... Ill post up a dda using the same basic format as yours to show how you could instantly boost a dda from lame to fame (if you want me to).

Too many launchpads

NEVER use rows/chains of launchpads. It's so easy to do, so it doesn't show much skill and effort in the DDA.
The DDA was lifeless; the enemies didn't pose much of a threat and it wasn't exciting.
It was too short also; usually you would want to make it more than 1000 or about 1000 frames.
Use more of a variety of propulsion too. (e.g., trap doors, thwump, tile, bounceblock etc.)
But since you stated this was just a play-around until you design a proper one, NR.
Further Reading xD:
http://metanet.2.forumer.com/index.php?showtopic=14692
http://metanet.2.forumer.com/index.php?showtopic=13039&st=30&#entry296005

Watching and studying some other good DDA's helps too. I'm not a pro at making DDA's (not yet hehe), but I hope this helps. =D