NUMA

Hatches

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Author hellslayer
Tags action author:hellslayer playable rated
Created 2005-08-29
Rating
3
by 5 people.
Map Data

Description How should i start? The whole Level s possible and i found it fun, but i dont wana judge my own map so you decide :)!

Other maps by this author

Thumbnail of the map 'Chamberd' Thumbnail of the map '5 Room Palace' Thumbnail of the map 'Witch gravity do you choose?' Thumbnail of the map 'Now right or left?' Thumbnail of the map 'DrainPipes (fixed)' Thumbnail of the map 'Sirvicity'
Chamberd 5 Room Palace Witch gravity do you choose? Now right or left? DrainPipes (fixed) Sirvicity

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the thwump part is possible !!!..... if you r good XD

The first

It is possible by jumping in the corner then Jumping when u stay there hold jump and press right
Demo Data

Final Demo

Remove the door switches by the exit. Remove the exit and the Ninja (who will now be below it), replace the exit. Place the ninja on top of the exit switch, 1/2 snap (this is where I should have landed at the end of the last demo).
Demo Data

Partial Six

Remove the switches at the top of the top-right room. Delete the ninja and place him on the exit door, 1/2 snap.
Demo Data

Partial Five

Remove the thwumps and the switches under them. Delete the Ninja. Place the Ninja between the two normal doors in the corridor exiting the Thwump room to the right, 1/2 snap.
Demo Data

Partial Four

Didn't quite make it, but you see how it's done. I HATE this part, this part alone makes it impossible to do in one run.

Remove all the switches in the top-left room. Delete the ninja. Place the Ninja in the bottom-left corner of the thwump room, 1/2 snap.
Demo Data

Partial Three

Remove the door switches in the middle, which removes the locked doors into the thwump room. Keeping 1/2 snap, put the ninja in the corner directly left of those switches. Remove the old ninja. Play the demo.
Demo Data

Demo Data

Oops, lol
Demo Data

Partial Two

Hit "w" to stop demo playback. Delete the last partial demo data, paste in this one and hit 3. Now go into edit/objects. Remove the Ninja. Hit c. Position the black dot on the trap door switch at the bottom-center. Place the Ninja. Exit Edit and run the demo.

Partial One

Just start the map and load the demo, the first part isn't terribly challenging except for that three-mine set in the bottom-middle
Demo Data
I'm going to do this with several partial demos telling you where to spawn the Ninja and what doors to remove if any. This is the only way I can possibly concieve of anyone actually beating this map.

:)

Thx

:)

Better than my levels...