NUMA

Soulgaze

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Author seven_two
Tags action author:seven_two featured playpark rated stmappack
Created 2008-06-15
Last Modified 2010-10-16
Rating
4
by 28 people.
Map Data

Description the sparks fly across your vision.

This map was featured on 2009-10-28

Our hero is walking through a field of long grass, hazy in the afternoon sun. A general sense of expectation is growing around her, metaphorical clouds gathering on the metaphorical horizon of a metaphorical goat. She takes from her rucksack, a sheet of paper, torn down one edge, and a box of matches. Lighting a match, it takes three trembling attempts to light the note.

Awakened by the sound, two dragonflies twist in the evening night. Chasing their prey, they twirl through the leaves above the thin band of smoke, rising from the temple of a now eternal gaze. — mintnut

Other maps by this author

Thumbnail of the map 'Train Your Bigotry' Thumbnail of the map 'Thirtyseven Ribs Landscape' Thumbnail of the map 'Hidden Time' Thumbnail of the map 'Undergrowth' Thumbnail of the map 'Playpark for Skateless Skaters' Thumbnail of the map 'Effervescent Memory Hangout'
Train Your Bigotry Thirtyseven Ribs Landscape Hidden Time Undergrowth Playpark for Skateless Skaters Effervescent Memory Hangout

Comments

:'(

dude my biggest numa regret is that this review blew up in my face and nobody commented on how ruddy beautiful this map is. This is as good as gameplay gets.

<3

coolbeans.

]

Did you

change the title?

Still love this.

4/5

I agree with this.

Yeah.

You would've saved us many a headache.

;)
is that i find so many faults in all the goings-on and events around here, and my choices are to either fix them, which i've been failing to do since i got here, or leave, which i've failed at a couple times now.

this place is a blackhole, and i should never have downloaded n.

my computer's being retarded, completely...faster for now...
Demo Data

Fastest AGD

at present.
Demo Data

mintnut and gloomp

can never go wrong, as far as reviews go.
that NUMA is giving me gray hairs at age nineteen and if i stay here much longer i am going to die of premature heart failure. goodbye.

having said that.

the 'metaphorical' line is just silly.

guys.

this and another of minty's reviews have been my favourites. Reviews all say that objects are placed well, great tiles, all that. like. its nice to have something different. and it's fucking great as well. i cant help but think of the rockets as dragonflies now. the little stories that minty does give the map whole new meaning to me. The only time one of these kinds of reviews /isn't/ applicable is where the map was reviewed for a particular mechanism or whatever rather than being in general an amazing map. or something that some players might miss and not realise the genius of it. These kinds of reviews just enhance the map for me.

eganic you can splutter all you want about featured maps and how awful reading a review by someone you don't like is, but it will not change the fact that you are not a reviewer and in several hours this whole sorry, sordid ordeal will be just a faint memory, or even a stain, on your OUR N User Map Archive and then it will all be over with.

Perhaps you can use that lull in activity to stew in your own discontent until you can resurface like some horrible leviathan on yet another unassuming map where this same thing will happen again.

good day.
does a comma really matter?

Oh yeah, this map is a little bit fantastic.

AGD

The variety of routes here astounds me. In fact, they're not really routes, are they? Everything is so completely open, you make your own path every time. It feels like no one will ever go quite that way ever again. I wish there were more maps like this. I realize there's a certain irony I, runner of not one but three linear map competitions, to my saying this, but I really prefer open maps. The opener the better. The freedom to choose where to go, how to get there, and how fast is far too rare an experience in N. I almost feel this map would be better without an exit, perhaps without even a set starting point. In fact, I feel rather secure in this notion. However, I present you with an AGD made with the formal constraints firmly in place. 4/5
Demo Data

I like mintnut

mintnut wins

okay, /here/ we go

be warned, the following comment has been written and formulated sarcastically with fancy words as an attack at the reviewing system:

first of all, I agree with you, eganic, that reviews should at least talk about the gameplay dynamics and the look of the map. However, some people like to speak in their own creative style. more often than not these reviewers are provoked by the public's pressuring the to stop making monotonous, replicant reviews and spice things up a little.

mintnut over here, more or less, wrote a satiric poem to make fun of Numa's nitpicking heathens by using self-evident literery devices nonchalantly, and abuse punctuation conventions by "haphazardly" (I use this term loosly) placing commas where the ought not to be. I understand that some people are unable to decipher the cryptic prose pieces by poets such as mintnut, but really, accept the reviewer's reviews and just play the darn map.

Also, atob, I wouldn't call the comma nonsenical in its placement; after all, we could most likely interpret this post-structuralist poem by acknowledging the signifigance of the mintnut's purposeful skewing the punctutation and grammatic "laws" of literature.

Also, this is quite the map, seven_two. nice work
Demo Data

eganic,

it's a pity you didn't play the fucking map.

AGD.

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i think people are in "lets just ignore eganic and hope he doesnt bring this up again for another couple months" mode

Awww...

I'm sad for 2 reasons.

1. I wasn't around during the beginning of this inane conversation about the review, which I only found out about because of a comment on a map when I was cleaning out the modqueue.

2. mintnut doesn't seem to be smashing everyone in the face with amazing thinly-veiled insults about why they are wrong.

serious discussion:
things would also improve, i think if we distinguished between serious discussion and lol moments, because people tend to merge the two together and serious discussion gets lost on the "oh shut up noob! atob is teh best"s and the like that litter maps across numa.

its a pity im posting all this business about the rules around what i figure is going to be the end of the featured map's time on the front page.

serious discussion:
i dont like that the majority of the people here say things like "stop being nit-picky" and "lets just focus on the map" and "quit arguing" because if everybody did that, nothing would get better, nothing would get done. is progress such a bad thing? some things need to be talked about if we want this site and the way it's run to improve. arguing is a good thing as long as its productive and not about objective things like poetic license or insignificant things like the use of a comma.

lol moment:
change! yes we can! obama!
highlights the fact that reviews do not necessarily have to directly address the map very much at all to be effective. i suppose we could nit-pick the exact purpose of reviewing, which i have heard stated before as being "to bring attention to maps the reviewer thinks are worthy of it", but that would be unnecessary. every review has a slightly different purpose anyway, and as long as it constructively contributes to the community, it should be worth it.

How about no more reviews, but select members of the community can earn the ability to select maps to be featured. The daily showcasing of a map doesn't need to, include an inventive literary description, it just needs to supply us with: a map that someone thinks is awesome.

Or here's another idea: write reviews that don't imply your arrogance and inability to critique something. I don't see what's wrong with "I like this map because of the gold shaped like a giraffe and the way the gauss seems to be targeting the ninja almost all the time. I also like the fact that there are multiple routes that enable the ninja to go slow and get all the gold or run and jump quickly to reach the exit." It's not exciting, but it defines the significance of the map to the reviewer without making said reviewer seem like an arrogant ferkhead whose mistakes i would like to point out.

On, a separate note, atob, i appreciate your use of the word "goose" as apposed to "dick fuck ugly useless not-as-popular-or-successful-as-atob guy".
The review I mean, just playing DA.

Fucked if I care about this shit any more. :)

Commas shouldn't be abused, though.

Hey guys

Guess what? The review's up, and nobody can do anything about it. What's done is done, no use crying (or arguing) over spilled milk.

4/5

Drama. :(

:( Play the pretty map. :(
:(
:( :( :( :( :( :(

Bah.

The review is beautiful, guys, stop griping. Map is great too.

i hate these

"poetic" reviews... i'd rather hear about the map tbh.
atob. Maybe i'm just getting more cynical, y'know?

Comma*

Coma.

To be fair, this 'review' wouldn't have made it passed the selection process.

Guys, it's all good fun getting all post-modern and ambiguously metaphorical, but within reason. Right?

Flag.

Poetic license is one thing, but inserting a coma where it makes no sense to the flow of the sentence is just silly.

Stop being a goose.

faster, but not fast, congrats on feature
Demo Data

and btw

the reviews beautiful so i like it