turn this sinking ship back home
Author | handofgod |
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Tags | action author:handofgod dda non-playable rated |
Created | 2008-06-08 |
Last Modified | 2008-06-08 |
Rating |
3 by 11 people.
|
Map Data | |
Description | my grand achivement!
my DDA! finally finished! here for your enjoyement! !!!!!!!!!best played while listening to "ship of fools" by robert plant!!!!!!!!!!! comment! Rate! go forth and play! |
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Comments
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2008-06-10
@bhz
That was an "exaggeration" ofcourse! You don't have to count the number and tell that to me!
I really hate long waits with gold delay like the one at the beginning. They really drive me crazy when I go ahead and load it, and to me, it's a cheap way to get a close call. The top part was fairly good - I liked the claustrophobic feeling of it, but the bottom got really boring to watch, due to the lack of enemies. I made the same mistake of placing the enemies after starting in my first two ddas. At the bottom part, you also ran away from the rocket more than I like. There were still some pretty decent close calls, though.
I also didn't like how you used so many launchpads and gold delay.
Overall, it's nice for a first DDA, 3/5. I suggest you read this [metanet.2.forumer.com] guide to help you on future DDAs.
I also didn't like how you used so many launchpads and gold delay.
Overall, it's nice for a first DDA, 3/5. I suggest you read this [metanet.2.forumer.com] guide to help you on future DDAs.
2008-06-08
3/5
good map, missing some enemies.
tileset is good for a dda
tileset is good for a dda
2008-06-08
Put enemies in before propulsion
and i mean - loads of enemies. Then make the propulsion make the ninja dodge the enemies :D
2008-06-08
3/5
But thats mainly cos ddas take some effort, even the n00best ones..
this one has too many launchpads, excessive gold n got really repetitive at times..
also hardly any enemies, and 0 close calls..
this one has too many launchpads, excessive gold n got really repetitive at times..
also hardly any enemies, and 0 close calls..
bigbird
too much