NUMA

The 4 Pillars (BETA)

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Author haytradyl33
Tags author:haytradyl33 experimental minigame n-artish test tuff unrated
Created 2008-04-29
Rating 3 more votes required for a rating.
Map Data

Description This is just a beta of a level, so i am willing to take any suggestions.
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Pillar One-Seeker
Pillar Two-Movers
Pillar Three-Minefield
Pillar Four-Jumpman
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*n00b Challenge-Beat pillar two
*Easy Challenge-Beat pillar three
*Medium Challenge-Beat pillar one
*Hard Challenge-Beat pillar four
*Expert Challenge-Beat all four pillars
*Impossible Challenge-Beat all four pillars with all gold
*Bonus Challenge-Figure out what my sig says on the side, and lead the two seeker drones from pillar two to pillar one
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Post replays of you doing these challenges
GOOD LUCK!!!!!!

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Comments

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I thought that stacking doors on top of each other lags the level

O YEAH

advice

1. don't spam mines everywhere. just use a mine outline of the block. don't fill in the whole thing.
2. don't let the sig be accessable. it ruins everything if you can get to the sig (usually)
3. You can stack doors (put more than 1 in the same place) rather than putting multiple doors in almost the same place. It looks nicer.
4. PLEASE DONT SPELL OUT NUMBERS WITH GOLD IT'S VERY ANNOYING
5. you over used the open doors. cut back, and try some other things.

o yeah, from one of your other posts, DDA stands for "Dont Do Anything". just plug the level into the Neditor, press 1, and press p, and watch N go, dodging all those enemies like there's no tomorrow. Good attempt at the map too.
I meant all gold in the pillars, not the ones in the sig
ya the impossible challenge is literally impossible....
you cant get all the gold...
i give 3.5 fer originality tho