NUMA

New Idea?

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Author Mega_Duff
Tags 3-way author:mega_duff concept multipath n-reality nreality rated
Created 2008-04-23
Last Modified 2008-04-23
Rating
4
by 5 people.
Map Data

Description Small concept map. 3 ways to go. Use nreality

1) Add |||||r,5;terminal_vel,10000 to the code

2) Add |||||jump_y_bias,47 to the code

3) Play it as it is

Edit; Erm... edited? And again?

Other maps by this author

Thumbnail of the map 'Titch the vertically challenged ninja' Thumbnail of the map 'Titch the vertically challenged ninja!' Thumbnail of the map 'Pain City!' Thumbnail of the map 'DoorEerie' Thumbnail of the map 'Ready Salted N' Thumbnail of the map 'Rooms'
Titch the vertically challenged ninja Titch the vertically challenged ninja! Pain City! DoorEerie Ready Salted N Rooms

Comments

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My bad. When I said version one is cheatable, I meant 3. So 2 and 3 are cheatable.

Version 2 is cheatable, too.
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Version one is cheatable.
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Version 2

Well, it's pretty good *as concept maps go*. As a normal map (any of the 3 ways), it's not very interesting. Maser's follow-up map plays like a decent puzzle map in each of the 3 modes.
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Version 1

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Version 3

Fastest so far
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i hope u dont get angry xD

its here: http://numa.notdot.net/map/122935
tiny is funniest and normal is easiest. tele is a little of both :)

normal map - 1.5/5
tele map - 2.5/5
tiny map 3.5/5
1.5+2.5+3.5=7.5/5 LOL

make a longer one plz :)

I think

that that is the best idea since Clifty said "Hm, I think I'll make a six path DDA, see if anyone likes it"

10/5
Ty for pointing it out.
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8 frames faster

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as-it-is demo

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1
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3
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Be patient