The Devil Wears Kradda
Author | Ninja_Skills |
---|---|
Tags | author:ninja_skills dda kradda rated trap-door |
Created | 2008-04-22 |
Rating |
4 by 6 people.
|
Map Data | |
Description | My first Kradda, and fortunately, it won't be the last. No directional holding, however, it does have a few special characteristics:
All gold- easy as there are only two Only trap doors (KRADDA) Being my first Kradda, I obviously have things to improve, but since it is a first attempt, I hope to learn from mistakes made. My disappointments mostly revolve around the map design and number of close calls. Because of the length, it was particularly difficult to fit in more and more close calls with time. I also dislike the gaps of space throughout the map. These could probably be cut back if I shortened the length of the Kradda. Positives: Lengthy Some good close calls Only trap-door propulsion Negatives: Poor map design-open spaces Not enough close calls for length I am mainly looking for any advice that would help me to improve map design of my next Kradda. I felt like I made the Kradda first, then tried to adapt the rest of the map to it. |
Other maps by this author
Comments
Pages: (0)
2008-04-26
Nice,but more close calls/enemies.
it's okay to use one or two launchpads, but not too many.
2008-04-23
suggestions:
more walls to go through i counted 5,... nice job tho
more enemies........ not necessary if enough times going through walls
different ways of propulsion
and the thing at the beginning with the mine is kinda weird, idk just thought id point it out
lastly, speed is like cheating in dda's you want to keep your speed down a little bit, causes more close calls with the rocket, i still need to work on it too, so understandable... nice job 4/5
more enemies........ not necessary if enough times going through walls
different ways of propulsion
and the thing at the beginning with the mine is kinda weird, idk just thought id point it out
lastly, speed is like cheating in dda's you want to keep your speed down a little bit, causes more close calls with the rocket, i still need to work on it too, so understandable... nice job 4/5
2008-04-22
Advice:
Add more enemies.
Different styles of propulsion.
And length isn't everything. But it is a plus. :)
Different styles of propulsion.
And length isn't everything. But it is a plus. :)
2008-04-22
This has no close calls.
Like at all. Try to make it more exciting.
2008-04-22
Bahahaha!
Holy crap!
My first ever kradda was called the same thing. Talk about coincidence.
My first ever kradda was called the same thing. Talk about coincidence.
Silent_T
haha TB007
and the name is amazing
lawlz