Comments on "Concrete Jungle"
Pages: (1) [ 1 ]
2008-04-03
I love the tileset
and especially how some places it looks like you should die or break the flow, but you don't. Wall jumping off the squares makes me think that the ninja will slip on one of the cracks, but strangely, it doesn't happen. Also, jumping down the slope where the second gold cluster is, is scary because I know I should be hitting the mines in the ceiling but I don't. The rest of the flow is equally unexpected, like the end, which is what I love in a race.
4.5/5 + fave
4.5/5 + fave
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2008-04-03
DAMN
its such a beautiful map, the thumbnail screems "PLAY ME!" The flow was good with some great parts yet i didnt like were you had to jump straight at the wall in the top left, it kinda slows the flowmentum....by the way i just made that word up. flow + momentum = flowmentum lol.
Demo on Nreality.
4.5/5
Demo on Nreality.
4.5/5
2008-04-02
hmm,,,
I didn't think it was that strict. As long as your first wall jump after the starting launchpad is off of that first little square, you should be fine.
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2008-04-02
Whoops
I was supposed to add:
Running on the thwump across the top was cool, and the flow in general was good, it's just that the first third is a tad strict with timing.
Running on the thwump across the top was cool, and the flow in general was good, it's just that the first third is a tad strict with timing.
2008-04-02
Me agrees with epigone
2008-04-02
i really do like this one
4
2008-04-02
Faster.
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2008-04-02
demo is also on NReality.
it was fun, but I think it required to much timing and reflexes.
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2008-04-02
Awesome
The ending part was kinda weird, but everything else was perfect. 5aved
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2008-04-02
Pretty cool,
but I didn't think that the gold layout matched the style of the map. It was fun to play, though. 4/5.
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2008-04-02
...
looks pretty!
eternal_moonlight
press the edit button to see why neither of those things happen.