a-maze-ing
Author | tom_tom |
---|---|
Tags | author:tom_tom easy-medium playable rated |
Created | 2008-04-01 |
Rating |
3 by 8 people.
|
Map Data | |
Description | The first map i've submitted to NUMA!
Please give me tips on how to improve this, and other levels I make. Thank You! |
Comments
Pages: (0)
2008-04-02
Yes
It's way, WAY better than a lot of first maps around here.
I love the tileset, you could actually submit that seperately if you wanted to.
Nothing is really spammed, which is a big problem in most first maps.
Enemy placement and object placement was great.
The only thing is basically what other people are saying:
make it a little more difficult. Another thing that helps is having a sort of gold placement/mine placement theme. Check out some of my maps, like this http://numa.notdot.net/map/120382 and this
http://numa.notdot.net/map/120066 and this
http://numa.notdot.net/map/116546
and look at the gold/mine theme. If you have a theme, it's very aethsetically pleasing.
Anyway, good map. i gave it a 4.5.
I love the tileset, you could actually submit that seperately if you wanted to.
Nothing is really spammed, which is a big problem in most first maps.
Enemy placement and object placement was great.
The only thing is basically what other people are saying:
make it a little more difficult. Another thing that helps is having a sort of gold placement/mine placement theme. Check out some of my maps, like this http://numa.notdot.net/map/120382 and this
http://numa.notdot.net/map/120066 and this
http://numa.notdot.net/map/116546
and look at the gold/mine theme. If you have a theme, it's very aethsetically pleasing.
Anyway, good map. i gave it a 4.5.
2008-04-01
3.5 for a first
cause, like 3.5 is, it's quite a lot above avg for a first.
2008-04-01
also again
don't place doors and stuff on top of gausses or rockets, it's not considered pretty and can drag down your rating.
And try to make your tiles a tad more dynamic too, try using some 1,2 or 3 tiles to join the corners.
And try to make your tiles a tad more dynamic too, try using some 1,2 or 3 tiles to join the corners.
2008-04-01
also
Don't use doors as much, where you've put the doors you could just place a few gold pieces in a neat line. try to lure people more with gold than with doors, then the people who aren't as good at the game don't have to go for the gold, making them enjoy it, and rate you higher, and the better people can go for the gold to get a more challenging and ejoyable experience.
2008-04-01
not bad for your first
I'd make it a little more difficult and I'd add some more enemies
TheAdster
SAT NAVVV