NUMA

Simple Challenge III

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Author peace_bear0
Tags author:peace_bear0 glitch playable puzzle simple-challenge unrated
Created 2008-01-19
Last Modified 2008-01-19
Rating 4 more votes required for a rating.
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Description Third in this series!

Simple Challenge I is here: http://numa.notdot.net/map/114209

This one is mainly displaying a glitch (I think), but it's a cool Simple Challenge also. May I ask for no demos, because that would give it away. Again

NO DEMOS please.

Other maps by this author

Thumbnail of the map 'Space Kadet' Thumbnail of the map 'Tunnels' Thumbnail of the map 'Unfinished DDA' Thumbnail of the map 'Death Row' Thumbnail of the map 'Simple Challenge I' Thumbnail of the map 'Simple Challenge II'
Space Kadet Tunnels Unfinished DDA Death Row Simple Challenge I Simple Challenge II

Comments

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Speed

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AGD

FUn mpa :D
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way to easy
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And Nexxx, you had what I had in mine totally.

Thanks everyone

Fast AGD

I think I understand what you're trying to say. Are you talking about how the jumppads should always increase your speed? If so, it's not a glitch, it's just a problem with the way physics are implemented in this game. There are several other examples. For instance, landing on the ground from a certain height will kill you, but landing on a jumppad from the same height won't (in reality it would crush you twice as much!), and landing on a bounce block from the same height will even though the bounce block would probably absorb enough of your kinetic energy to keep you alive. There are a few more, but you get the idea. Anyway, my point is that these are just things inherent in the system. Use them to your advantage!
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...

The first one is better than the 2nd, and the 2nd one was better than this one.. weird

. . . (>0_0)> . . .

Oh calm yourself. And uhh. Who WANTS to have no demos?
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I don't understand what's so simple or challenging about this map. Nor do I see a glitch. I don't feel like I'm spoiling anything by posting this demo.
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Oops sorry

Didn't read "no demos".

Easy.

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