NUMA

Whispering.

Thumbnail of the map 'Whispering.'

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Author uNcoNditioNal
Tags action author:unconditional playable rated
Created 2007-12-23
Last Modified 2007-12-23
Rating
4
by 5 people.
Map Data

Description I've always wanted to make more simple maps, I sometimes find my usual style of complex action map a little repetetive and boring. So, I took inspiration from barabajagal's bonus levelpack, which is amazing by the way, and made a simplistic map with my own twists. OK, so I haven't really made it that simple, but I tried, I really did, to branch away from my normal map making style.

I'd appreciate some feedback on this one.

Cheers, uncon.

Other maps by this author

Thumbnail of the map 'flyover' Thumbnail of the map 'Out of space.' Thumbnail of the map 'Fasten your seatbelts.' Thumbnail of the map 'Blood sugar' Thumbnail of the map 'I'm Shakin'' Thumbnail of the map '□+♥=Δ'
flyover Out of space. Fasten your seatbelts. Blood sugar I'm Shakin' □+♥=Δ

Comments

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Rocket & Gauss areas: Yes!
Drone Train: Eh.
That one piece of gold in the bottom left: No!

I'd say keep at it. The simple style is nice, just don't make it gimmicky.

My AGD minus 1 is 761 frames, while my AGD is 950 frames.
Demo Data

Demo Data

4/5aved

That timing is mental, but all of the rest is perfect.
Faved.
~Mosh
or that lonely piece of gold. But the rocket room w/ the mines, was brilliant. As for was the circle of gold w/ the mine in the middle. I think the flow to this level seemed unstoppable. That's good.

4/5

Great

Good level...im new here you should check out my levels...btw how did you make the robots come out the wall like that???

Thanks mate!

But I'm working on a better version right now.

Also, it's insane how similar our tastes in music are, no?

Damn.

Back to the drawing board then I guess.

Ffs

Almost there
Demo Data
I'm in love, with a fool.

Ahh, the second album my friend.
Demo Data

Damn.

Back to the drawing board then I guess.

Well, er, hmm.

I can't say I really love this one, but it's not so much that it's particularly stale or boring(although it is a tad stale, mind you =P). It feels awkward and sort of messy in the rocket section which is inhibiting while racing the drones to the exit. On that note, though, I felt like that "race the drone to the exit concept" was gimmicky and didn't really allow the player enough time or freedom to get the key and the gold.

Still, good effort in trying to break away from being repetitive. Keep going for new ideas.