NUMA

Sad ending

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Author SPITFIRE70875
Tags author:spitfire70875 dda playable unrated
Created 2007-12-22
Rating 2 more votes required for a rating.
Map Data

Description my second dda better that my first uses less bounce pads
and gold delay enjoy

Other maps by this author

Thumbnail of the map 'EASY RUN' Thumbnail of the map 'Spirit run' Thumbnail of the map 'Change of plans' Thumbnail of the map 'THE FIERY RED BEAM OF DOOOOM' Thumbnail of the map 'REPEATING PATERN' Thumbnail of the map 'Lots of gold delay'
EASY RUN Spirit run Change of plans THE FIERY RED BEAM OF DOOOOM REPEATING PATERN Lots of gold delay

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Comments

While trap doors are always nice, the map stills relies too heavily on gold delayed launch pads. If you're going to put enemies in a level, make sure that they're used in close calls. The rockets kept getting blocked by trap doors, the laser only fired once, and the gauss was never even set free. I did like how you incorporated oneway glitches.

Its...

pretty nice :) You get a 3.5 from me. (-1 for the launchpads and .5 for the gold delay)

PS: Sapmess if this is brilliant search "author:Clifty"

brilliant

love it, 4.5/5