Ex
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Author | mrgy05 |
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Tags | action author:mrgy05 bitesized ex featured playable rated special teleport teleporters thanks |
Created | 2007-11-20 |
Last Modified | 2007-11-20 |
Rating |
4 by 27 people.
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Map Data | |
Description | Wow, where do I start...
Well this is my first teleporting level, and ... christ, angle teleporters are difficult, and I built EVERYTHING then the teleport, I've learned it's alot easier to build everything around the teleports... So about the level, Six teleporting rooms, each having a small challenge of a different type of enemy, also giving you a chance to get AGD if need be. The seventh room (Top right, center, and left of the map) is the "Final" room, more gold, but a bit more of a challenge to get. I have a speedy AGD included, so if you get lost or mad, check out my demo before you rate. I also want to give a special thanks to all my N buddys as well. I noticed after spending hours upon hours on this map that, over time, my map making skills were improved massively due to the people I associate with on NUMA and there style. Thanks to: turtle, Evil__, smort, cossack, Mechtradevil, drikam, amconline, T3chno, darn_hippie, b3njamin, GreenEggsAndHam, _destiny^-, astheoceansblue, DW40, remote. |
This map was featured on 2010-01-24
As a avid mapper who has incorporated teleporters into maps several times, I know how difficult it is to effectively use them. But mrgy05 managed to place more than 6 of them and engineered a rotting-mansion style gameplay with chambers packed with assorted enemies.
With the creative use of launch pads, mrgy05 makes the game area much larger than it actually is. This provides the player with a more adventurous feel, but the confined spaces in each room consistently maintain just the right amount of difficulty. This is one map you can't afford to miss.
— T3chno
Other maps by this author
Comments
Pages: (2) [ 1 ] 2
How
hard to follow where you are
I like this.
Speed.
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@sunset
Ah, I remember this map.
also, techno,
*gasp*
It feels like a race
Haha, rhymes.
Bounceblocks can be annoying by not letting you far enough to touch the teleport, the third room teleport is also a pain because it shooting you straight at a mine.
Nothing much other than that. Definitely feels like a rotting-mansion. Definitely feature worthy.
why didnt i see this before
This is nice.
Hahah
This is very nice. Props.
atob's right, i think
AS AN* AVID MAPPER
i am sorry people
4.5/5
how does the teleporters work? can you give me some advices please?!
crappy
crappy
masterpiece of ingenuity
Flow, pfft.
mrgy is just great
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Very fun.
3.5/5
Fix.
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Yes you do calamity.
Damn teleporter.
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Far too hard.
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you know
3.5/5.
Simplify slightly and you're on to something.
and ty for the ty
x
anco
eh