NUMA

Really spicy soup

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Author Akoru
Tags action author:akoru playable unrated
Created 2007-03-20
Last Modified 2007-04-23
Rating 4 more votes required for a rating.
Map Data

Description ok. the point is to get the gold and win. not get the key and win. simple. I got it fixed.

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Comments

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I think you tried too hard.

1. Extra triggers on the right were pointless for such a small area.
2. Always using gauss was repetitive.
3. Gold on the doors looked awkward (top of the bowl).
4. Two gausses so close together loses effectiveness. Just use one there.

For this map, I would only use inside the bowl by removing every door in this map. After all, that's where the best gameplay is. Keep it looking clean.

tnx

tnx for the nice ratings. ill fix it.

3/5

The first two triggers felt out of place, but the inside was great. Either a gauss or rocket above the "bowl" would balance out the difficulty while keeping the rest interesting. I did enjoy this.
Demo Data