NUMA

Scattering

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Author Etothetaui
Tags author:etothetaui flamets fun scattering unrated
Created 2014-06-16
Last Modified 2014-06-23
Map Data

Description scat·ter·ing
ˈskatəriNG/Submit
noun
noun: scattering; plural noun: scatterings
an act of scattering something.
a small, dispersed amount of something.
"the scattering of freckles across her cheeks and forehead"
PHYSICS
the process in which electromagnetic radiation or particles are deflected or diffused.

Other maps by this author

Thumbnail of the map 'Growth'
Growth

Comments

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Better AGD.

This is very cool.
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Basic AGD.

if I go too fast the lasers don't see me XD
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I commented on your other account (ignore) that I hope Mare and Raigan seen things like that (if not maybe we should post a link on their blog or something). Awesome creativity btw.

nice run MG

using Dagga's path

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welcome back! (I guess)
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Well well well

Welcome back elhombre!!
Ill play this map when i get home.
Btw this is R3D_N1NJ4.
Damn typing on a phone is hard.

Fixed the mine and the Leonhard link

By the way Eto,

there is perhaps a misplaced mine in the top left corner?

Well,

Two different guys, Traveleravi and ~n~ for one, and the23 and VODKALOVER for another. Two different people.

But especially you should check Traveleravi, and ~n~, those accounts are full of interesting and conceptual maps. In times where a guy called the23, Traveleravi, ~n~, and VODKALOVER were revolutionizing, giving a new twist, and innovating at the mapping scene.
but you can still go for the maps there just tipying by hand 'Leonhard' as user in a profile URL of another user account, or making an advanced search for Leonhard as user. The links to forums are also mappacks by him.
to click on the bottom two -one linking to a forum thread and the other (the man) link doesn't work
Dude, all of his previous accounts are linked on his profile. Just check before asking.
previous account, I assume you had one?

Relatively basic speed run.

For a map that looks so open, it is absolutely closed. It is hard to route in an interesting way due to the limitation of direction caused by the lines of gold. I recommend less mine walls, and tighter gold stockpiles to allow more freedom. The lines of mines are cool, but maybe a hole in them here or there to give access to a new route would add to the map. For an open action map like this (should be) the mines to the left of spawn are a bit annoying, if you want some extra routes to be available to the player you should remove those mines so they can go left or right at the start. Finally, the laser that shoots you from the start is no good, it would be better, in my opinion, if the laser was behind something to the start so that it only shoots you once you make your move. Overall pretty good map, I enjoyed speed running it.
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