NUMA

Catch and Releasy

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Author maximo
Tags action author:maximo medium playable unrated
Created 2010-12-11
Last Modified 2010-12-11
Rating 4 more votes required for a rating.
Map Data

Description Drone manipulation with a soft timer. I know you don't have to get all the drones up top, that was purposeful since getting them all is a pain. Rocket in the main room is just to keep the tempo up.

Enjoy.

Other maps by this author

Thumbnail of the map 'That's no Tounge' Thumbnail of the map 'Redundant' Thumbnail of the map 'Yellow Turban Apparatus Posse' Thumbnail of the map 'Rabbit (is a Corkscrew)' Thumbnail of the map 'Irreducibly Complex' Thumbnail of the map 'You didn't Break my Heart, but you Ruined my World'
That's no Tounge Redundant Yellow Turban Apparatus Posse Rabbit (is a Corkscrew) Irreducibly Complex You didn't Break my Heart, but you Ruined my World

Comments

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I thought the bottom-right was the best part.

I'd put nothing.

If you had blocked off the bottom and added two or three more drones it would have been nice.

Maybe like this: http://life247.pastebin.com/kkBAvMrn
so that you had time to get the switch... What else would you put there?

AGD.

Zippy map, but the bottom-right was kind of stupid. 3.5 down for that.
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what was I thinking
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missed the jump and died.

I designed it to AGD after you get the exit switch, you can move pretty easily right to left along the bounce blocks if you're patient, which is also the direction you head to get back to the door.
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Either too much gold in the middle or wrong enemy choice, I think. It's fun, but AGD has a really fucking hard difficulty curve once the drones start running around.

I died

but that rocket dodge at the end made it worth it.
Demo Data