NUMA

dont go too far

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Author agentx132
Tags author:agentx132 test unrated
Created 2005-11-29
Rating 3 more votes required for a rating.
Map Data

Description not too easy, not too hard. this is just an experiment to see if i like the idea. please give feedback.

Other maps by this author

Thumbnail of the map 'detour' Thumbnail of the map 'barrier' Thumbnail of the map 'get out of the rain'
detour barrier get out of the rain

Comments

Pages: (0)

Criticism:

... to have only ONE challenge in the whole level that has to be tediously accessed through half a minute of falling through annoying curved blocks, which have to be escalated again when the said task is finished.

2/5 for effort and how much time it would take to make all those unnecessary mines.

CONSTRUCTIVE criticism:

If you want to make single/simple challenge maps like this, make sure N is right next to the challenge, that there aren't any lag-inducing unnecessary objects, and that the door is close by so you don't spend 90% trying to get back to the door.

Keept trying, it's not as if it's really terrible like some maps on here, it just need a few adjustments.

Some stuff on it

Its pretty much a annoying map, one mine could do the job of all the uneeded mines and launchpads, also its just not fun, at all.
Demo Data

I'll

i'll tell you one thing- it's really obnoxious.