NUMA

Procrastisnake

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Author erikcu
Tags action author:erikcu easy snakes time unrated
Created 2010-04-03
Last Modified 2010-04-03
Rating 4 more votes required for a rating.
Map Data

Description She slithers between the minutes.
She hisses away the seconds.
She coils your hours away.
Her bite wastes your precious time.

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Comments

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as action, thanks for the advice though...

those three little bombs, were more for convenience. When you miss the jump and you end up down in that slot. I considered adding a few more just so that a play doesn't have to search for that k-key to start over.

I might try a different tact with this same tile-set later.

you need to;

1. put enemies in this - they challenge you which make the map more exiting because the close calls make you think "oh no im gonna loose" but you dont.
2. add more bombs - bombs limit the areas where you can go or cant go to. and they force you to dodge them.
3. delete useless bombs - some of the bomb there wehere usless because they whe unhitable, only add unhitable bombs for decoration.

ill give you a 3/5.
It just felt pointless when there wasn't anything to avoid, dodge, overcome, outsmart; you know, things that define an action map.

yeah

It was meant to be a simple level, that tests efficient jumping rather than completion ability. You are right though, I think it is overly minimalistic in its design.

Jumper

AGD
Demo Data

Nice poem

but, er... this map seriously lacks challenge. Nothing happens until the very end when you risk it with the mine jumpers. Not only is it annoying that missing it is infurating since you have to go through all that for that one little obstacle, but those parts just feel like a waste of time.

1/5