NUMA

Under the Torchlight

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Author ganteka
Tags author:ganteka cec contemporary unrated
Created 2009-04-07
Last Modified 2009-04-07
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Description My entry to the C.E.C.

Other maps by this author

Thumbnail of the map 'P.S.' Thumbnail of the map 'Pear Tree' Thumbnail of the map 'Vats' Thumbnail of the map 'mind your boundaries' Thumbnail of the map 'Vats-Redux' Thumbnail of the map 'Moonlanders'
P.S. Pear Tree Vats mind your boundaries Vats-Redux Moonlanders

Comments

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V<--This-->V

What he said.
I've noticed the last few maps you've made are basically generic tile shapes copied and pasted over each other with some added bounceblocks. They play well enough, but I don't see any originality or classic ganteka gameplay, and they just seem horribly bland and lazy tbh. I made a map like this for cec, but then I thought "No, this is too generic even for me" Mintnut laughed, and I went back to the drawing board and produced that map you commented on.

Try making something more involved, and see how it goes.

AGD

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Speed run

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if i

could

fun

3.5^
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alternate path

jeezus le poop u seem to have centred my attention upon you...dammit!
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well, I think this is a piece o' gold encrusted spit. in the breif span of ur "irresponsible hate anthem" of how u don't seem to give a rat's dick about ow we're gonna criticize your efforts or lack there of. yet in the simplistic style you've seem to copulate/fabricate/replicate, in this instance, has worked well (vague). the tunnels of de triangles have the player think for one second of what the hell they're supposed ta do. the multi-pathing is swell (vague) for highscoring purposes; the floorpoops are suffiecient of a challenge that doesn't push the difficulty over the top so I don't go "what the fook were ya tinkin'?", but I thought a laser would have nicely topped off the map, but it's alright without it.
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