NUMA

02/00:Where the Path Forks

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Author Palantini
Tags author:palantini tlowg unrated wtpf
Created 2008-12-20
Last Modified 2008-12-20
Rating 3 more votes required for a rating.
Map Data

Description I am practicing multipathing/delinearizing my maps at the recommendation of Matt...
Hope you like it!
And yes this is my last map in my first series and first map in my second series :P

Other maps by this author

Thumbnail of the map '1/08: Culinary' Thumbnail of the map '1/9: Evacuate the Premises' Thumbnail of the map 'Star Nebula' Thumbnail of the map 'Abstract Menorah' Thumbnail of the map '1/10: Pseudo-Finale' Thumbnail of the map 'Jerusale_N'
1/08: Culinary 1/9: Evacuate the Premises Star Nebula Abstract Menorah 1/10: Pseudo-Finale Jerusale_N

Comments

Pages: (0)

Soz about that

my bro typed that.

This good enuf

?
Demo Data

Here

.
Cmon peoples, I wanna see under 450!
Demo Data

And okay

thanks.

I'm sure

someone can beat this speedrun...
by a lot
so lets see it
Demo Data
Seriously, now I love it. Just in future make them less, rough. Idk. This works, so it's up to you.

Put in laser drone

And okay how should I make the tiles so?

Also, general tip

In freeform maps, make the tiles accessible and easy to run/jump off, and the player will feel more free. Unless you're attempting a minejumper of course :P

Okay

I'll add.

Good fun

This is pretty much what I meant, in some shape or form. Liked the twist of getting to the top :P

Missing a laser drone, tho.