MZ-DDA
Author | Disintegrator |
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Tags | author:disintegrator dda rated |
Created | 2005-09-27 |
Last Modified | 2005-09-27 |
Rating |
3 by 7 people.
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Map Data | |
Description | Here is a new type of DDA.
I called it MultiZone-DDA,I dont know if this has been done before. There are not much enemies and gold. Please rate and post comments. |
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Comments
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2005-09-28
Suggestions
1)Most gold delay was useless.
2)Pretty much only used bounce pads.
3)In second zone, line of trap doors was useless.
4)Was very short.
2)Pretty much only used bounce pads.
3)In second zone, line of trap doors was useless.
4)Was very short.
2005-09-28
I agree
1. Cut the unnecessary gold delay.
2. Not much actually happens. N just bounces around a bit. You need some enemies.
3. A trifle too many jump pads.
2. Not much actually happens. N just bounces around a bit. You need some enemies.
3. A trifle too many jump pads.
2005-09-27
Some things
1) you dont need the gold delay on the first switch or where you wait for the thwump elevator, and
2) modded springpads arn't good, and
3) this has been done b4.
2) modded springpads arn't good, and
3) this has been done b4.
jflash
Pretty good