NUMA

MZ-DDA

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Author Disintegrator
Tags author:disintegrator dda rated
Created 2005-09-27
Last Modified 2005-09-27
Rating
3
by 7 people.
Map Data

Description Here is a new type of DDA.

I called it MultiZone-DDA,I don’t know if this has been done before.
There are not much enemies and gold.
Please rate and post comments.

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Comments

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Pretty good

although half the gold was unnecessary. Also, as has been said, the gold delay mostly was unnecessary. Plus, there weren't enough close calls for it to be very suspenseful, and you need more enemies. 4/5

Suggestions

1)Most gold delay was useless.
2)Pretty much only used bounce pads.
3)In second zone, line of trap doors was useless.
4)Was very short.

I agree

1. Cut the unnecessary gold delay.
2. Not much actually happens. N just bounces around a bit. You need some enemies.
3. A trifle too many jump pads.

Some things

1) you dont need the gold delay on the first switch or where you wait for the thwump elevator, and
2) modded springpads arn't good, and
3) this has been done b4.