NUMA

10x10 MRG

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Author OutrightOJ
Tags 10x10 author:outrightoj playable race rated
Created 2008-08-24
Last Modified 2008-08-24
Rating
4
by 10 people.
Map Data

Description <IMPORTANT! You must hold jump when you start and hold it until you get around the whole corner.>

This is INSANE!

I can't believe this works, but you need to be pretty quick. Obviously, a rocket or gauss will kill you sometimes, but you should get it eventually. This one has a strange path, so I recommend you watch the demo first. If you complete it you should find there's quite a lot of close calls.

Anyway, RCE!

Other maps by this author

Thumbnail of the map 'Recruit' Thumbnail of the map '10x10 Flow 3' Thumbnail of the map 'Choose Your Path...' Thumbnail of the map 'Mine-Jumper' Thumbnail of the map '10x10: Second All In 1' Thumbnail of the map 'Mini Map 1'
Recruit 10x10 Flow 3 Choose Your Path... Mine-Jumper 10x10: Second All In 1 Mini Map 1

Comments

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First Try =/

and somehow its the fastest on NReality =P

I soo pwn.
Demo Data

Yes

Best use of enemy spam ever. Not necessarily bad, but not necessarily good either. :D

Still, good fun.

different route

.
Demo Data

same frames!

I like these :)

4
Demo Data
Best use of enemy spam ever.
I love how these maps are like DDAs, except they're more exciting, because it actually is possible to die, and you actually get to do something.
Demo Data

3/5

different route...
Demo Data

AGD

got the two double slope hops down then forgot to jump round the last curve :S

Possibly the best use of enemy spam I've ever seen :P
Demo Data

I mean,

with more enemies, you can expect more close calls. And since it's a race, you need to follow a path, right? So, more enemies means more close calls while you're following the path, right?

That's the point.

All of my 10x10 maps use the same concept.

And anyway, more enemies make the map more fun to play if you like. If I only used one enemy per map I wouldn't bother submitting them.
enemy spam, extremely simplistic.
2.5 though, good flow.

5/5

it also works if you start in bottom right then jump at top left then bottom right than bottom left than top left

Here's a demo.
Demo Data