NUMA

Madness

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Author wasted_power
Tags author:wasted_power dda madness rated rockets
Created 2008-01-05
Last Modified 2008-01-05
Rating
3
by 8 people.
Map Data

Description DDA with 11 rockets and just over 2500 frames. A little too much gold-delay, but I think the end result is worth it. So don't press anything and PRESS 1 BEFORE PLAYING.

Edit:Cool I got the time exactly on 18:00:00 without even trying!

Comments

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4.5/5

Very good. Needs a little editing in the same way longvie said it does.

Oh...

you said on the forums you tried the deleting map trick and I thought for some weird reason that you were kinglibai because he was the only person I knew who did that trick and...
Wait, my accusation DOES make no sense. Well, sorry about that. Forget I ever said it. :]

huh

what are you talking about,JackPack? You've got the wrong guy

^_^

It's not his first.

Its this guy: http://numa.notdot.net/user/kinglibai
He's setting up a new account cause he got banned from Numa on his old account by sending links to the deletion links of their maps, making them accidentally delete their maps!
This guy should be banned because he's the same guy from before.
gold delay is making the ninja traspass something just to waste time
(example:
00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000|5^420,564!2^420,576,0,-1!10^528,564!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576!0^420,576

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ABOUT THE DDA:
Its good, but not very good. Too many launchpads and gold delay to simulate close calls, since there are almost none. After some time, all rockets turn in one, so its not "ohhh wow 14 rockets omg", and everytime theres almost a close call the rockets explode.
But hey. Its awesome for a first!!!
4 from me +.5 from being your first

HOLY CRAP

that was cool evey thing as timed and i swear i did not touch any controls!! sweet! 5/5 real nice man.
Demo Data

naebeth,

when you record a demo, the first number is the amount of frames and gold delay is placing enormous amounts of gold everywhere.
...what is gold delay?

and how do you tell how many frmaes there are?