NUMA

Triforce of Doom

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Author -NMastermind-
Tags -nmastermind- author:-nmastermind- doom game ganandorf hard legend link medium nintendo of sheik triforce unrated zelda
Created 2007-12-23
Last Modified 2008-01-19
Rating 4 more votes required for a rating.
Map Data

Description My friend was over after school and I was giving him a level making demo. I said "What should I make in my level?" And he said "Maybe you could add a triforce at the top." So I did and here it is.

-NMastermind-

Other maps by this author

Thumbnail of the map 'Deadlocked' Thumbnail of the map 'Mission Impossible' Thumbnail of the map 'Scattered' Thumbnail of the map 'The lines of wasted time' Thumbnail of the map 'Lake of Fire' Thumbnail of the map 'Crosshairs'
Deadlocked Mission Impossible Scattered The lines of wasted time Lake of Fire Crosshairs

Comments

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mmph

It's okay, but...
You shouldn't place gold over mines that are clearly mines, it causes a longer loading time, and causes trouble with collision detection.
Also, as a basic, turrets with NaN y coordinates cause some... strange things, and should be avoided (unless you are intending the effects).
Note: the rocket launcher delays fire (I don't know why).
The gausses were surprisingly easy to dodge.
All in all 2.5/5