NUMA

NRG Core

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Author tiki854
Tags author:tiki854 core jumper minejumper mines unrated
Created 2014-09-07
Last Modified 2014-09-07
Rating 2 more votes required for a rating.
Map Data

Description I think my maps are getting better.....
(NRG = abbreviation for "energy" that I use in my notes)

Other maps by this author

Thumbnail of the map 'A Duet of Metronomes' Thumbnail of the map 'Winged Lanterns' Thumbnail of the map 'Agorthoraxx' Thumbnail of the map 'Providence & Piety: Faith Among Sin' Thumbnail of the map 'Providence & Piety: Pay Thy Penances' Thumbnail of the map 'Providence & Piety: Judgment Cometh'
A Duet of Metronomes Winged Lanterns Agorthoraxx Providence & Piety: Faith Among Sin Providence & Piety: Pay Thy Penances Providence & Piety: Judgment Cometh

Comments

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tiki :

i got that drone to stay still by "NaN"-ing it. this involves manually editing the code of the drone. Don't panic though! it's not as complicated as it sounds.

NaN-ing works with all the drones in this game. Both types of blues, Lasers, Chainguns.

First, place your drone. it doesn't have to be the first thing you place, you can do this at any point.

Second, hit home and then \ to go back to the debug menu.

Third, scroll to the very bottom of your level data. Your drone's code is going to be the very last chunk of code there. at the very end of the level code, type out NaN.

Fourth, i like to just hit L to reload the level. After that, your drone is effectively stuck in position and won't ever move!

You can continue to edit your level normally after that. Also, you can NaN as many drones as you like in a level. hope this helps.

the trapdoor

Is to get that gold all the way to the right. It should be impossible to get that gold without trap door

Neato!

Nice mine placement. Though I had no idea what the trapdoor was for. Still, very enjoyable.
Demo Data

Better!

:3

edited

better?

That one mine pisses me off too, I just didn't wanna z-snap it. But I think I shall, cuz it does look awkward
The tiles aren't "woah amazing" but they're solid, and the gameplay is mostly solid too. I'd like to point out one of the mines, though:

http://i.imgur.com/wIKlSJb.png [i.imgur.com]

Circled in green. That one looks... off, because it's neither out in the air or halfway in the tile like most mines would be. It's a bit more work doing that in that position on that kind of slope because you have to either z-snap or manually edit the coordinates, but imo it's worth the effort!

3-3.5 for this one. Like I said, pretty solid overall!
Demo Data