Meltdown
Author | Evil_Bob |
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Tags | author:evil_bob playable puzzle rated |
Created | 2005-12-24 |
Last Modified | 2005-12-24 |
Rating |
4 by 10 people.
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Map Data | |
Description | I have to give credit to tktktk's extremly inovative level Reverse Psychology ( http://numa.notdot.net/map/12791 ). That is where I got the inspiration for this one. Anyway, the goal is to get all gold or in other word get to the door unlocked at the begining. You avoid doors untill the end. You can hit doors as long as you eventualy hit a trampoline (then you will stop dancing and come back to reality). Anyway - rate, comment, post demos and of course have fun. =p |
Comments
Pages: (0)
2005-12-25
In fact
Reverse Psychology was really not the first map to implement that. There were numerous others before it utilizing that technique.
2005-12-24
5/5 and faved
Excellent execution of an excellent concept.
2005-12-24
Err...
If you do have a demo, it'd stop the moment you hit one of the exits...
So you only have 1/4 a demo, really.
So you only have 1/4 a demo, really.
SeventhSpirit
I hate you so much XD