NUMA

Universal Clock

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Author lori_csabi
Tags action agd author:lori_csabi featured rated tileset
Created 2010-09-24
Last Modified 2010-09-24
Rating
4
by 31 people.
Map Data

Description the gold should simbolise 2 universes..
the rest is just the map
enjoy!

This map was featured on 2010-11-09

Tick . Tock . Tick . Tock

lori_csabi; while a relatively new addition to the NUMA community, has a certain talent in his mapping style. ‘Universal Clock’ displays this talent in the way it seemingly comes across as a map within a frame that expanses across galaxies. Creating a map that appears larger than the frame it is set in is a rare and revered talent that few map makers can achieve; However here, Csabi uses meticulous gold placement and linear tile pillars to set about a 'space-picturesque' that reflects the true scale of its playability.

My time is up.
superstardomX_

Other maps by this author

Thumbnail of the map '-EL dorado- the land of nothingness' Thumbnail of the map 'Revenge of the gods' Thumbnail of the map 'Mario wasn't home..' Thumbnail of the map 'Castel of doom and lots of mines' Thumbnail of the map 'the key of life' Thumbnail of the map '6:15 in the morning'
-EL dorado- the land of nothingness Revenge of the gods Mario wasn't home.. Castel of doom and lots of mines the key of life 6:15 in the morning

Comments

Very nice map

Classic themes executed with style and novelty.
5aved

MGD:
Demo Data

not really

.-.

you guys

YOU GUYS THUMBNAIL

Great tileset,

But meh, i dont feel it. 2.5/5^
honestly i'm jealous.
indiferent if you liked my map or not
<3 thx for the support
for a well deserved person.

Congrats Csabi

on the feature!
Due to poor enemy placement on either side it was incredibly frustrating and any thrill was shortlived. Tileset and aesthetics were boss though, and contrary to izzy, i loved the center matrix.
but I wish it was a different map. Unlike george, I think the gauss are all fine; it's the rockets that I hate. Also:

"in some ways this is a feature commending him - rather than the map itself."

I'm surprised that a huge shit-storm hasn't happened yet regarding this comment :p

I agree with whatever George said.

Meh

Middle section lacked flow (especially getting to the switches, each gold section had one rocket/gauss too many (entering them by going behind one-ways wasn't a great quirk either). I would love to see the mines in the middle section removed, as well as the one-ways blocking easy access into the gold areas.

The gold would sometimes cause delay (and consequently, stuttering on the bounceblocks D:). Maybe separated clumps a bit further from the blocks?

I do agree that some parts of the map seemed bigger than they actually were, though.

3, a few changes would earn a 4 from me.

fantastic map!

*Snickers*

well koipen

that tends to be the case, given that there's a new feature almost every day >.>
But congrats on the feature.

People getting features left an right...

Gratz lori ^^

can't belive it..

realy I can't..

Congrats :D

Really like it. 5aved

yes!!!

it finally got featured. your first featured map!
great job pal! :D
But it feels and plays larger than it really is. The way the tiles are arranged and the space in general gives the impression of something that is more than confined to the frame.

Do you mean larger in a literal sense? As in, to do with size and space? Or do you mean larger as in 'the whole is greater than the sum of its parts'? Just wondering...

I'm not saying

the map is great because it looks big - I'm saying that it takes skill to craft a map that makes itself larger than what it really is. You see this a lot in Yahoozy, Losttortuga etc... But it was especially impressive for a new author such as lori_csabi to be achieving this; and not only in this map. Many of his other maps have this same quality and in some ways this is a feature commending him - rather than the map itself.
and not liking it. I still don't like it. I think it's the awkwardness of moving around, and their being so many gausses, rockets and mines everywhere. I could just never get comfortable.
I remember playing this when it came out. I really didn't like it then and I really don't like it now, either.

OMG

congraz on a featured map

Hey,

make more maps like that [nmaps.net], please <3

By the way - amazing map you've got here.

Agree with cage.

The map would've been a lot better without the gauss in each 'universe'.

Aesthetically, some of the mines looked out of place. 3/5

Sub 500 speedrun for you. :)
Demo Data

5

This map is rather amazing =)

I did think the rocket AND guass in the gold sections was a tad excessive though. Maybe just one or the other?

Bitchin'

This is

here's my demo

faster
Demo Data

Sub-600 speed...
Demo Data

speedy

I like this, tiles are great, easy to complete yet difficult to all gold. Bravo
4

Wow.

Excellent work, love it, faved it.
5/5.
Demo Data

5/5

Perfectly eligible for both speedrun and highscore.

Completion:
Demo Data