NUMA

Super Mega Worm

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Author NachoCheese
Tags author:nachocheese featured nreality rated sensei
Created 2010-09-24
Last Modified 2010-09-24
Rating
5
by 26 people.
Map Data

Description NReality Awesomeness

I've had a hard week.

This map is an apology to all those who had to see my sensei map, Ubiquitous. It was, as said, an abomination. This should cheer you up.

Have fun everyone! :D

This map was featured on 2011-02-18

Most amazing Nreality maps, like Super Mega Worm by NachoCheese, do not have tens of hundreds of mods. They do not have more than a few different types of mods either. Instead, I think the best Nreality maps keep it rather simple, focusing on what can be achieved with a single concept. In this map, NachoCheese merely took the coordinate pathing mod and used it to create a masterpiece. This map might balance difficulty and fun at its limit, but it will have you playing again and again. NachoCheese surely has me hooked here. — im_bad_at_N

Other maps by this author

Thumbnail of the map 'Gold Skid Teleporter Kid.' Thumbnail of the map 'Poor Duzzle.' Thumbnail of the map 'NightBlast.' Thumbnail of the map 'Airbreakfallfail.' Thumbnail of the map 'SwirlTube.' Thumbnail of the map 'Stalk'
Gold Skid Teleporter Kid. Poor Duzzle. NightBlast. Airbreakfallfail. SwirlTube. Stalk

Comments

AGD

Awesome map! Hey, have you seen my new concept [nmaps.net] for regular doors? It's pretty cool :)
Demo Data
But it's still pretty good fun, too.

slow agd
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AGD

One or two frames from maxed. If only those gaps were possible... it doesn't really help how fast you get there
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Slower AGD

but very lulzy ending
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played without nreality and had a blast
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Bravo!

Keep on making excellent n-reality maps!

I don't get how to do it... I can't go down to the open final door D=
But it's a very good map ;), very funny

Gratz, Nacho!

Totally deserved.

agd-2

using eNlightened's switch collection
those 2 golds are easy
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agd

fun map, 5
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The concept

is great.

The execution is scrappy.

How in the hell

...
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Sup 2000 AGD

Simple and beautiful. Fantastic execution. Gold was perfect. 5aved

I hope at some point to get a good AGD... I know I'm missing some path.
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nice

use of nreality 5

nice

use of nreality 5

You are now at peace.

your FIRST !!!

sincere congrats!...
does not a good map make.

Amazing!

AGD: Fun to play.
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okay

did it.
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love the concept!

but this map overall is very uninteresting and unenjoyable (to me)

congrats on the feature!! :]
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damn it

this is awesome. truly awesome. 5aved.
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this is an amazing concept that makes up for all of that
but I didn't enjoy it as much as I thought I would. Same thing happened when I played it just now. I don't know if it's the worm pathing or just how I'm going about grabbing the switches. Congrats on your feature though.

Oh no

AGD.

.
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Then I died :/

But 5aved, this is fantastic :)
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5aved

I agree with romaniac about the difficulty. But i totally enjoyed while playing it.
It's so creative and cleverly designed.
Also thanks to Unreality [nmaps.net] because of he gave us an opportunity to play creative maps like this.

AGD:
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Much better than your last one.

AGD

this is really nice. Personally i would have added more space between the mines, and more opportunities to make it a bit easier, but it's still a great map.
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i couldnt find the last switch :S
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5aved

btw.

woohoo!!!

this was great!! the best use of pathing i have seen yet. the switches were perfectly placed for really exciting gameplay.

here's an agd that i know could be a lot faster - it's possible to get all the worm switches in the first round, i died the few times i did it though.
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Easy

I have an iPod Touch - SMW has been on top for Game Center games for a while now.
I predict you have one, so you'd know what I'm talking about.
And yes, it is an iTouch/Phone game... how do you know? :O

Oh, and

nice concept, although it lags horribly sometimes at the beginning.