On Stage
Author | Arctic_Pony |
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Tags | action author:arctic_pony playable rated |
Created | 2010-02-05 |
Last Modified | 2010-02-05 |
Rating |
4 by 7 people.
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Map Data | |
Description | action map, this one uses a trapdoor propulsion mechanic in a pretty specific way, however in order to be used correctly you need to move into the trigger starting from the middle part of the map and moving toward the sides, which is sorta offputting, but when used correctly its a fun way to move through this map. tell me what ya think, im not really sure how i feel about this map as a whole. rce :) |
Comments
Pages: (0)
2010-02-06
Here's an ok agd
It could be faster but the lower gauss keeps raping shooting the ninja just before the exit. =|
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2010-02-05
awesome
this is a really cool challenge. while not being overly difficult, it still requires an element of skill. the mild enemies worked well too. not too easy, not too hard.
nice one.
nice one.
2010-02-05
I'm going to remember this mechanic...
4/5
2010-02-05
this works pretty well
I think the operation of the trap door mechanism can only really be off-putting if you try to stop and gather the gold or keys on the way up; but if you just go straight to the top (like I do) then I think the trapdoors are a cool feature that make the map that much more fun. The main complaint that keeps popping into my head when I play this is actually with where you placed the "finish key." I wish it was centered like the key across from it mostly so that you could do a wall-jump and still grab it like you can with all the other keys. Anyway, I like this, and I think that trapdoor trick can probably be taken advantage of in other situations, too. Okay agd:
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2010-02-05
Nice
Tough to figure out at first, then it gets easy. Nice map. What do you think of my maps?
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Meta_Ing
Finally improved