NUMA

Greenwick Village/Villany

Thumbnail of the map 'Greenwick Village/Villany'

Hover over the thumbnail for a full-size version.

Author Leaff
Tags action author:leaff blackson collab rated
Created 2009-12-26
Last Modified 2009-12-26
Rating
4
by 6 people.
Map Data

Description Collab with Blackson, he did most of the tiles 'n' stuff. I did most of the objects then he polished it up a bit. Title by gloomp. Also merry Christmas and all that jazz. Yeah.

Other maps by this author

Thumbnail of the map ':' Thumbnail of the map 'Cascades' Thumbnail of the map 'Ocean Step' Thumbnail of the map 'Cold, Agoraphobic' Thumbnail of the map 'Hell Hath No Fury' Thumbnail of the map 'giant pixelated deformed dragon skull parading monster'
: Cascades Ocean Step Cold, Agoraphobic Hell Hath No Fury giant pixelated deformed dragon skull parading monster

Comments

Pages: (0)

Slowish demo

Couple cool rocket dodges.
Tiles rocked, objects rocked too.
Demo Data
for the thwump tunnel. The rocket was very well placed, and getting the gold was fun. I like it. 4aved :)
Demo Data
If you scroll through Guitar_Hero_Matt [nmaps.net]’s archive, you’ll notice that he made many maps which are, indeed, fantastic or even feature worthy. With Striking Fourteen, he created an absolutely stunning action-experience, full of beauty, atmosphere, and technical gimmicks that make you feel like fighting a tornado: floating oneway constructions, ripped tiles and swirling drones. It’s one of the maps I never get tired of playing. Forget the Elite Four, fight the Champion! by nevershine [nmaps.net]

rly like the tiles :)
4aved :D
"It was the best of times, it was the worst of times, it was the age of wisdom, it was the age of foolishness, it was the epoch of belief, it was the epoch of incredulity, it was the season of Light, it was the season of Darkness, it was the spring of hope, it was the winter of despair, we had everything before us, we had nothing before us, we were all going direct to heaven, we were all going direct the other way..."
My review.

:D

I missed-a you guys
Build Your Own Inferno


Materials Needed:

1 paper-mâché volcano
1 bottle of vinegar
5 tbs distilled nevershine
3 sticks of dynamite
6 tbs kerosine
1 match
2 tbs baking soda

Optional (2 points Extra Credit for each one used):

Intense, action packed gameplay
Multiple routes
Stylish tiles
Replay value
Impeccable object placement

Directions:

1. Mix the baking soda, distilled nevershine, kerosine, dynamite, and any (or all) optional materials in a large bowl until there are no lumps

2. Pour mixture into volcano

3. Pour generous helpings of vinegar into the volcano, light the match, drop it in, and enjoy the mayhem

Christian's Inferno is my favorite nevershine map. Always has been, probably always will be. The action is just exhilarating and there are bits and pieces of flow to pick up and drop off everywhere. I'm not even going to mention the classic nevershine tiles or the chaingun that I love so much. Well, I lied. Anyway, this is one of those maps that you should play, more than once.

*Cackles*

then *coughs and fixes tie*. Thought you might like it ^^

If you don't mind

I'll take it

I'm getting a "terminated" message...?

nope

this looks like fun.

Hi

The enemies are well placed, and the tiles look neat. However, the gold clashed terribly, and the exit was tedioulsy placed.

Overall, as a collab, it could have been better.

3
The thwump tunnel is a bit awkward though, slows the map right down. The rest was fun. Looks kinda cute, too.

<3

Hm.

I thought this would get more attention, I really liked it.

thanks

I'll play this in a bit, workin on something tight.

... And?

eyyy

you collab'd w/ blackson too!

Clean and reasonably linear. I really like it.

Oh--beautiful.