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2009-12-04
Welcome to NUMA
I found the tiles amazing. I found the objects (especially the thwumps) overkill. Just listen to what ZTHING said.
Check out my maps, too.
Check out my maps, too.
2009-12-04
I disagree with two things he said
"always start with a cool tileset before you fill it with items"
I've made plenty of maps where I'll make just a portion of the tileset, then the objects for it, then the next portion, etc.
"develop a style"
NO NO NO. Just map. Fuck styles.
I've made plenty of maps where I'll make just a portion of the tileset, then the objects for it, then the next portion, etc.
"develop a style"
NO NO NO. Just map. Fuck styles.
2009-12-04
Welcome to NUMA
Listen to the following and you'll improve quickly:
Don't put gold right along the path - it's meant to offer an extra challenge
Always start with a cool tileset before you fill it with items
Usually, less enemies is better, fewer enemies can offer a challenge without making it frustrating
1 enemy can do the job of 3
Don't lock enemies behind doors
Watch where you put your trapdoors. If they lock the ninja in a corner or a place where you can't get out, it's a bad idea to place it there.
Feel free to ask questions
Just keep mapping - You'll start to understand what makes a good map.
Always listen to advice from respectable authors
Don't spam items or enemies or maps
Only post 2 maps on Hot Maps at a time
Play other people's maps. . . a lot
Learn new things, and try new ideas and concepts
Devolope a style
Playtest ALL of your maps (Can't stress that enough)
Anyway, Welcome to NUMA
Don't put gold right along the path - it's meant to offer an extra challenge
Always start with a cool tileset before you fill it with items
Usually, less enemies is better, fewer enemies can offer a challenge without making it frustrating
1 enemy can do the job of 3
Don't lock enemies behind doors
Watch where you put your trapdoors. If they lock the ninja in a corner or a place where you can't get out, it's a bad idea to place it there.
Feel free to ask questions
Just keep mapping - You'll start to understand what makes a good map.
Always listen to advice from respectable authors
Don't spam items or enemies or maps
Only post 2 maps on Hot Maps at a time
Play other people's maps. . . a lot
Learn new things, and try new ideas and concepts
Devolope a style
Playtest ALL of your maps (Can't stress that enough)
Anyway, Welcome to NUMA
Demo Data |
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2009-12-04
Those tiles are actually pretty cool
welcome to NUMA :D
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