NUMA

Seventeen Years

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Author Seneschal
Tags action author:seneschal featured rated retile tac3 taciii
Created 2009-09-05
Last Modified 2009-09-05
Rating
4
by 16 people.
Map Data

Description For the final of TACIII.
This week's theme: Isometrics.
Ehhhhhhhhhhhhhh.

Also, much love to ChrisE for playtesting <3

This map was featured on 2009-12-29

Seventeen years ago... I was two months old. I'd play with small shapes and make cool little pyramids, or try and put a cube in a circular hole. Good times.

Seneschal's map "Seventeen Years" makes use of one small shape, repeated over and over, to give a stunning tileset, with a few modifications to add in a fun-factor. The two lasers work fantastically in their own little ways, whilst the mines and rocket work magic in the middle.

Seventeen years on... this map will live long in the archives, showing how one shape can conquer your heart completely.

-by ChrisE [nmaps.net] — MyCheezKilledYours

Other maps by this author

Thumbnail of the map 'Cthulhu Wakes' Thumbnail of the map 'The Tempest' Thumbnail of the map 'Lost!' Thumbnail of the map 'Mirrorqueen' Thumbnail of the map 'The Plough' Thumbnail of the map 'Some Riot'
Cthulhu Wakes The Tempest Lost! Mirrorqueen The Plough Some Riot

Comments

Pages: (0)

I wasn't wrong.
I still love this.

Here's the demo I never gave.
Demo Data

Maps like this

I really like. 5/5

O yeah.

you did well with this seneschal, i couldnt do crap on that round haha.

congrats!!!
MY favourite map from you. ever.

Thanks

Nice review, too, btw.

Seneschal's first feat?

o.o

Congratz :)

epic map.

btw

haha, love the start of this review, chrise :D

asdf

http://i47.tinypic.com/33b3i38.png

apparently

"-" by itself is counted as a word.

wut.

well done mate...

I'm a bit surprised that your tilesets improved so rapidly, but I took delight in that,too
gameplay added to that in a very good way, although you say it's not yours (but you're joking, aren't you?)
really deserves a 4/5

Hey, you know what?

I liked this map. It was more fun than I anticipated, even with some of the back and forth elements. I liked it because the back/forth element wasn't difficult at all, and all the gritty action was centrally located. Great job!
faved.

Lol, yeah

ChrisE's profile doesn't work =p.
i don't write my stuff anymore, i just kick it from my head, you know what i'm sayin'? I can do that. No disrespect, but that's how I am.

tiles are nice

gameplay is smooth too =D

ChrisE's

profile don't work xD

sehr spass
very fun
funf
five

AGD

Remember, only the tiles are mine.
Demo Data