The Everything Melon
Author | Bunniesandsheep |
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Tags | author:bunniesandsheep bunny fruitsy fun quirk race rated |
Created | 2009-06-12 |
Last Modified | 2009-06-12 |
Rating |
4 by 11 people.
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Map Data | |
Description | 50% quirk, 50% race, 100% Bunny. Bunny styling, Bunny flow, Bunny everything.
A good old chaingun race. Enemies were surprisingly easy to do. Yes, the Fruitsy series is there. I'mma add to the three best series that I've done, Monkey, Fruitsy and Emoticons. With original styling. Also, Political Aggression 3 is coming soon. Well, as soon as I get around to making it. RCE. Mostly E. |
Other maps by this author
Comments
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2009-09-07
It's been too long.
2009-08-04
not sure if you know
but destiny left [nmaps.net]
2009-06-30
Are you ever going to respond to that collab
-.-
2009-06-16
Btw
I have had a look through your back catalogue, and yea, there's some really great stuff in there, and they do look quite varied. Reading my comments back it looks like I don't like the aesthetics as much as I do - the abstract vibe is cool. I think most of the maps I picked out for being great looking are also pretty original in their own way.
I'd agree that how the thing looks isn't as important as the gameplay, but some atmosphere definitely adds to a map. Spending time on it is worth doing, and worth commenting on and taking in to consideration when rating imo.
Anyway, I'll shuttup now, I think I've spammed up your map with quite enough talk of pretty tiles ;)
I'd agree that how the thing looks isn't as important as the gameplay, but some atmosphere definitely adds to a map. Spending time on it is worth doing, and worth commenting on and taking in to consideration when rating imo.
Anyway, I'll shuttup now, I think I've spammed up your map with quite enough talk of pretty tiles ;)
2009-06-16
lol :P
I also looked in to the magirocker map a bit more, he collabed with that one with Losttortuga, so that explains the unbelievably awesome tiles (not that magirocker's aren't usually good).
I played this map for a while longer and had similar problems to boonie with getting repeatedly killed to death by being shot :(. The section with the thwumps mid right was really cool, but I felt placing the gauss a bit more generously would have improved things and reduced frustration.
I played this map for a while longer and had similar problems to boonie with getting repeatedly killed to death by being shot :(. The section with the thwumps mid right was really cool, but I felt placing the gauss a bit more generously would have improved things and reduced frustration.
2009-06-13
ah...
faved. you are a truly beautiful person.
2009-06-13
I was confused as I started this...
to where I had seen it before ;)
I agree with your general stance on races, btw. It's kinda mine, too, but taken from a different perspective.
So, awesome race!
I agree with your general stance on races, btw. It's kinda mine, too, but taken from a different perspective.
So, awesome race!
Demo Data |
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2009-06-12
ooooh
Hear that bunny? 'The Master.' Bwahahaa. Not even close...
2009-06-12
Really cool map
Way beyond me playingwise though. I might have a go at an fbf later. 4.5^.
You mentioned aesthetics, yes they're becoming a big thing in races, and that was where the deducted .5 came from ;). Destiny is the master at this imo, here's some recent examples http://www.nmaps.net/166333 [nmaps.net] http://www.nmaps.net/167824 [nmaps.net]
Also a few other pretty looking races (apologies for lots of blatant advertising, if it makes it any better none of them are mine :P). None of them sacrifice playablilty for aesthetics much either, and when cool looking tiles actually blend well with the flow that makes me very happy :)
• I love wulfgang's style, this is a good example: http://www.nmaps.net/162291 [nmaps.net]
• Amazing thumbnail from the GNU: http://www.nmaps.net/164510 [nmaps.net]
• One from da man, very striking: http://www.nmaps.net/133132 [nmaps.net]
• Riobe doing abstract, and doing it well: http://www.nmaps.net/164896 [nmaps.net]
• Yungerkid: http://www.nmaps.net/131810 [nmaps.net]
• My favorite of the lot, a magirocker collab: http://www.nmaps.net/134742 [nmaps.net]
Also there loads of examples in the racepack.
You mentioned aesthetics, yes they're becoming a big thing in races, and that was where the deducted .5 came from ;). Destiny is the master at this imo, here's some recent examples http://www.nmaps.net/166333 [nmaps.net] http://www.nmaps.net/167824 [nmaps.net]
Also a few other pretty looking races (apologies for lots of blatant advertising, if it makes it any better none of them are mine :P). None of them sacrifice playablilty for aesthetics much either, and when cool looking tiles actually blend well with the flow that makes me very happy :)
• I love wulfgang's style, this is a good example: http://www.nmaps.net/162291 [nmaps.net]
• Amazing thumbnail from the GNU: http://www.nmaps.net/164510 [nmaps.net]
• One from da man, very striking: http://www.nmaps.net/133132 [nmaps.net]
• Riobe doing abstract, and doing it well: http://www.nmaps.net/164896 [nmaps.net]
• Yungerkid: http://www.nmaps.net/131810 [nmaps.net]
• My favorite of the lot, a magirocker collab: http://www.nmaps.net/134742 [nmaps.net]
Also there loads of examples in the racepack.
2009-06-12
Faster demo
Decent, but still improvable.
I had a run where a chaingun shot me at 1268 frames just under the exit, so that probably would've been faster by maybe 4 or 5 frames.
I had a run where a chaingun shot me at 1268 frames just under the exit, so that probably would've been faster by maybe 4 or 5 frames.
Demo Data |
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2009-06-12
nice race
though every time 1 of the chainguns or gauses just got me, though i was keeping to a well timed pace. Hence no demo.
otherwise i liked it 4/5 :D
otherwise i liked it 4/5 :D
2009-06-12
First shot :P
And fastest :D
Those chainguns worked really well, good job on that. 4/5
Those chainguns worked really well, good job on that. 4/5
Demo Data |
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2009-06-12
Demo without (watching your) demo
I finally did this without screwing up, and I find myself three frames slower...
Damn.
Anyways, the race was good and fun. I like how it didn't feel so automatic, and that you actually had to try to beat it. I didn't really like the tiles though.
4.
Damn.
Anyways, the race was good and fun. I like how it didn't feel so automatic, and that you actually had to try to beat it. I didn't really like the tiles though.
4.
Demo Data |
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2009-06-12
I did have trouble with the chainguns
but probably because I wasn't going fast enough according to your demo. Great race.
4/5
4/5
Bunniesandsheep
Hehe