NUMA

Room Full of Gold

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Author XYPTERO
Tags 2.medium author:xyptero unrated
Created 2009-06-07
Last Modified 2010-04-04
Rating 1 more votes required for a rating.
Map Data

Description Here's a little map i made a while back.

Other maps by this author

Thumbnail of the map 'Long Way Round' Thumbnail of the map 'Orbital' Thumbnail of the map 'Tricksy' Thumbnail of the map 'Deadly Elevator' Thumbnail of the map 'Four Chambers' Thumbnail of the map 'Box World'
Long Way Round Orbital Tricksy Deadly Elevator Four Chambers Box World

Comments

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I am a little bothered by the comments made by some users. They rail creators for some interesting ideas. I like these concept maps that take an idea and try to explore it.

I, at least, am intrigued.
3/5
If the trap switches wern't covered with gold, then it would be easir to calculate your fall, requiring that the trap activated below the switch, of course

an AGD...

...on this map is impossible.
i'm not saying that it's a good map, just that it is interesting to see how people go in terms of getting lots of gold.
in other words, its not about me, its about YOU. its about people competing against each other to see how much of the gold they can get.
I'm not saying that it took long to make, or it was difficult to make, or that its a new concept, because it isn't. The point of this map is to have a little challenge, and the winner gets a map dedicated to them.
I'm not posting my demos yet because that would show people where all the platforms are, and they have to find that out for themselves, by trying it.

my demo works fine, and littering a map with gold and saying get as much as possible, doesn't make it any better, it just shows how lazy you are, and all gold is nearly impossible, in other words, extremely difficult, and don't say that was the point, because you're unable to post an agd of your own map...

DEMO

what's with it?
all it shows is you failing utterly...
heres a tip...
watch for the trapdoor swithces when its loading...

the point isn't how i created the map, but how much of the gold you can get.
it's the concept, not the practicality.
the whole idea is remembering where the doors are.

really bad map, you littered the map with gold and threw in a few trapdoors

29403, thats how:
Demo Data

I can't see

how the ninja's going to surivive that fall... let alone managing to wallslide.