The Parallax View
Author | cheesemonger |
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Tags | action author:cheesemonger concept experimental unrated |
Created | 2009-03-16 |
Last Modified | 2009-03-16 |
Rating | 3 more votes required for a rating. |
Map Data | |
Description | Concept map. Speedrun or AGD.
RCE. |
Other maps by this author
Comments
Pages: (0)
2009-04-15
you acted
like a whimpy ******* (jk) on my level scramboozled.
what the **** is wrongwith you??? (not jk)
0
it sucks anyway...
what the **** is wrongwith you??? (not jk)
0
it sucks anyway...
2009-03-29
they reacted slowly but they reacted!
was too hard for me to finish that way, but quite good concept, agree with karmap0lice (want a rating? would be 3/5)
I added objects and removed a few things, I love that map now, hopefully you too:
0000000000000000NKE00000000000000000000JJC000?0000000000000000>M100OC000000000000000GHHC0O310000>CE0?K0@G00EFJ1O311000K0J?A0D0CAM0C11131110002G0DD>DEDC5?110N5O21000FB0C0@NL>1AC1111Q0OB00@>LL2CFJHJ10B1111000>00M0FFKD@CALK@000900000?FD10JMC4CH7EK8007LH000DDA24GLI211111MQQJ1E000LFJLKLJD11111111DOH>003@KBCA3LIKC11111111130?1C>0HD?MI2111111111110C1A@C0KE0K4C1MI311A0FI?110H1DI0CECM1?LKJE0N40N11DKI>C0B>FDMMMC5@0NB@N11EKD@>D0B@2LBACCA0NNDC11?MLK00?MH>KLCBL00NN11110CFHE0JCA@?M0EH00>N1111MAFJ0CIAJA>D000000N1111BH@B@0FI>0C@000000>11110M400000000000000?@B11100000000000000000CP>111000000000000000031D021M000000000000000?1110000000000000000000K111000000000000000000GK11E00?000000000000000B111D0K10000000000000000N1110>10|5^756,564!3^684,516!2^756,396,0,-1!9^756,504,1,0,31,16,1,0,-1!0^756,120!0^756,96!0^744,72!0^720,60!0^696,60!0^672,72!0^660,96!0^660,120!0^672,144!0^696,156!0^720,156!0^744,144!6^708,108,4,0,2,NaN!2^252,576,0,-1!2^264,108,-1.5,0!2^204,252,0,-1!2^36,420,0,-1!2^768,564,-1,0!7^156,240,3!0^756,360!0^756,336!0^720,564!9^444,504,1,0,1,17,1,0,-1!0^444,228!0^450,222!0^450,234!0^510,324!9^444,96,1,0,16,18,1,0,0!7^252,456,3!7^276,456,3!0^456,228!0^516,318!0^516,330!0^522,324!0^366,216!0^372,210!0^372,222!0^378,216!0^288,150!0^294,156!0^294,144!0^300,150!0^438,96!0^444,90!0^444,102!0^450,96!9^558,60,1,0,10,18,1,0,0!0^564,60!0^558,66!0^552,60!0^558,54!0^198,156!0^204,162!0^204,150!0^210,156!0^204,228!0^210,234!0^204,240!0^198,234!0^150,276!0^156,270!0^162,276!0^156,282!0^738,564!7^36,126,3!7^60,126,3!7^96,102,3!7^120,102,3!7^60,174,3!7^84,174,3!10^72,132!11^240,60,444,504!7^534,462,3!7^552,462,3!7^570,462,3!7^396,438,1
tell me what you think
I added objects and removed a few things, I love that map now, hopefully you too:
0000000000000000NKE00000000000000000000JJC000?0000000000000000>M100OC000000000000000GHHC0O310000>CE0?K0@G00EFJ1O311000K0J?A0D0CAM0C11131110002G0DD>DEDC5?110N5O21000FB0C0@NL>1AC1111Q0OB00@>LL2CFJHJ10B1111000>00M0FFKD@CALK@000900000?FD10JMC4CH7EK8007LH000DDA24GLI211111MQQJ1E000LFJLKLJD11111111DOH>003@KBCA3LIKC11111111130?1C>0HD?MI2111111111110C1A@C0KE0K4C1MI311A0FI?110H1DI0CECM1?LKJE0N40N11DKI>C0B>FDMMMC5@0NB@N11EKD@>D0B@2LBACCA0NNDC11?MLK00?MH>KLCBL00NN11110CFHE0JCA@?M0EH00>N1111MAFJ0CIAJA>D000000N1111BH@B@0FI>0C@000000>11110M400000000000000?@B11100000000000000000CP>111000000000000000031D021M000000000000000?1110000000000000000000K111000000000000000000GK11E00?000000000000000B111D0K10000000000000000N1110>10|5^756,564!3^684,516!2^756,396,0,-1!9^756,504,1,0,31,16,1,0,-1!0^756,120!0^756,96!0^744,72!0^720,60!0^696,60!0^672,72!0^660,96!0^660,120!0^672,144!0^696,156!0^720,156!0^744,144!6^708,108,4,0,2,NaN!2^252,576,0,-1!2^264,108,-1.5,0!2^204,252,0,-1!2^36,420,0,-1!2^768,564,-1,0!7^156,240,3!0^756,360!0^756,336!0^720,564!9^444,504,1,0,1,17,1,0,-1!0^444,228!0^450,222!0^450,234!0^510,324!9^444,96,1,0,16,18,1,0,0!7^252,456,3!7^276,456,3!0^456,228!0^516,318!0^516,330!0^522,324!0^366,216!0^372,210!0^372,222!0^378,216!0^288,150!0^294,156!0^294,144!0^300,150!0^438,96!0^444,90!0^444,102!0^450,96!9^558,60,1,0,10,18,1,0,0!0^564,60!0^558,66!0^552,60!0^558,54!0^198,156!0^204,162!0^204,150!0^210,156!0^204,228!0^210,234!0^204,240!0^198,234!0^150,276!0^156,270!0^162,276!0^156,282!0^738,564!7^36,126,3!7^60,126,3!7^96,102,3!7^120,102,3!7^60,174,3!7^84,174,3!10^72,132!11^240,60,444,504!7^534,462,3!7^552,462,3!7^570,462,3!7^396,438,1
tell me what you think
2009-03-20
hey
thanks, I'm glad to hear that
I'll be posting a tileset in the next few days
if you have any idea how it should look like or what topic it could be about then please just tell me
cu
P.S.:that^^ map really doesn't look bad, I'll rate it when I've got enough time to play it...
I'll be posting a tileset in the next few days
if you have any idea how it should look like or what topic it could be about then please just tell me
cu
P.S.:that^^ map really doesn't look bad, I'll rate it when I've got enough time to play it...
2009-03-16
asldfkj
I liked the idea, I think it would work better with a 6th of the amount of everything used in this map, and agd is possible, but once again, they don't react, if it was around a 6th smaller, it would be more of a challenge and agd could be more interesting
2009-03-16
asdflkj
theres like 100 enemies, they don't even react :/
Demo Data |
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mythrhythm
speed